DavidN Posted May 24, 2023 (edited) Download from the RAMP 2023 Site Welcome to the third edition of RAMP, and its biggest year ever! This is a project I started in 2021 to continue the spirit of TerminusEst13's DUMP projects, encouraging people new to Doom to give mapping a try and to get their creations into a wider project. It's a compilation of maps from incoming members of the Doom community, together with some regulars who are experimenting with some new ideas. This time, your quest is to use the submitted maps to bridge your way through a strange cave system and discover the secrets behind the artefacts you'll find in there. Thank you for everyone's contributions and for helping each other out so wonderfully - we ended with a frankly ludicrous 296 maps by 228 authors. Have fun exploring the gigantic hub level and using your maps to find your way through the game. (Tested on GZDoom 4.10.0 - some startup errors/warnings are normal and shouldn't impede your progress.) See the RAMP landing page to see the previous two years' projects! Edited August 5, 2023 by DavidN 96 Share this post Link to post
Focusbreak Posted May 24, 2023 oh man oh man oh man oh man! Now I want to make my own map. Is it normal to have like a million ideas in your head but can't even make a single room when you first start? I -really- want to get in on this! 3 Share this post Link to post
DoctorNuriel Posted May 24, 2023 (edited) COUNT ME IN! I've had a concept for a map in the back of my mind for about a year now, this seems like the perfect chance to actually sit down and put it together. 3 Share this post Link to post
Rook Posted May 24, 2023 I've not really been able to dedicate time to mapping this year, but I'll try to put something in again this time. 3 Share this post Link to post
JJBoren Posted May 24, 2023 Yes. Finally I get to use the room I made couple of months ago. 3 Share this post Link to post
Cheshire Sphinx Posted May 25, 2023 I would like to try my hand at this, I've wanted to make a (complete) single player/Co-Op map for years. 0 Share this post Link to post
LukeJR Posted May 25, 2023 I misread the "comers" as "corners" xD I'd like to try this but I'm not sure if my mapping skills are up to your standards (Lecry) 0 Share this post Link to post
JJBoren Posted May 25, 2023 5 minutes ago, LukeJR said: I misread the "comers" as "corners" xD I'd like to try this but I'm not sure if my mapping skills are up to your standards (Lecry) You only have to make something playable. This project is for everyone after all. 0 Share this post Link to post
BeachThunder Posted May 25, 2023 9 minutes ago, LukeJR said: I misread the "comers" as "corners" xD I'd like to try this but I'm not sure if my mapping skills are up to your standards (Lecry) Quote The project is aimed at beginners, but everyone is welcome 0 Share this post Link to post
MObreck Posted May 25, 2023 Sounds fun. What's the policy on custom monster/decorations? 0 Share this post Link to post
TheV1perK1ller Posted May 25, 2023 1 minute ago, MObreck said: Sounds fun. What's the policy on custom monster/decorations? Those are allowed. 2 Share this post Link to post
yourlocalchef Posted May 25, 2023 I am available to make something. Count me in! 0 Share this post Link to post
INfront95 Posted May 25, 2023 (edited) Just for clarification: We are using 32in24-15_tex_v2.wad and OTEX_1.1.WAD Texture packs , right? So OTEX is a fair game. 0 Share this post Link to post
Dodgy Dave Posted May 25, 2023 In for the one map a year my lazy arse releases. 1 Share this post Link to post
MObreck Posted May 25, 2023 1 hour ago, TheV1perK1ller said: Those are allowed. Alright, count me in. I'll be making one of the more unique contributions. Show off my skills with ZScript. 1 Share this post Link to post
EagerBeaver Posted May 25, 2023 I've made 2 short maps some time ago while experimenting with OTEX. The level geometry is done for both, all I need to do is complete the texturing and place some triggers in the right locations. They'll definitely be ready for release before the end of June. Can I contribute them to this project? 0 Share this post Link to post
Laughados Posted May 25, 2023 I made a map in February that is for GZDoom (UDMF). How could I go about submitting it for this project? 0 Share this post Link to post
Razza Posted May 25, 2023 16 minutes ago, Laughados said: I made a map in February that is for GZDoom (UDMF). How could I go about submitting it for this project? 12 hours ago, DavidN said: Please make something original for this, instead of something that's already been released elsewhere. 1 Share this post Link to post
JustAthel Posted May 25, 2023 Hmmm....... I DO have an idea for a sort of walking simulator in GZDoom type thing, but GZUDMF is a bit out of my comfort zone... I will consider taking part in this if that'd be alright! 0 Share this post Link to post
Silhouette 03 Posted May 25, 2023 Sign me up, please. I've been looking forward to this all year. Hopefully my map for this year will be even better than last year. 1 Share this post Link to post
DRON12261 Posted May 25, 2023 Hmm... I would have participated, but unfortunately I can't meet that deadline. 0 Share this post Link to post
noob_killer012345678 Posted May 25, 2023 I was part of 2022 making a kinda rushed but map, this time i wanna be more fleshed out 0 Share this post Link to post
Biodegradable Posted May 25, 2023 I see RAMP is basically a new yearly DW tradition now, eh? Good on ya, Dave. ;^) 3 Share this post Link to post
Clippy Posted May 25, 2023 Well I have to make at least 1 map for this lol 2 Share this post Link to post
Chookum Posted May 25, 2023 I'm down to clown once more, but I've got a couple of other maps to work on first. Hype! 0 Share this post Link to post
PsychEyeball Posted May 25, 2023 I was considering giving mapping a try, this sounds like a good excuse to do it. Let's go. 2 Share this post Link to post