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The_Gennie

Toxic.wad - 1 Map

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It really seems like you went overboard with the secret tagging. Otherwise, the blockiness is something to watch out for when or if you start to make larger maps. Keep it up tho!

 

 

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12 hours ago, LadyMistDragon said:

It really seems like you went overboard with the secret tagging. Otherwise, the blockiness is something to watch out for when or if you start to make larger maps. Keep it up tho!

 

 

With the secret tagging, what do you mean by that I didn't understand, and regarding the blocking I should improve it, something I also did wrong was that it doesn't put almost any pickups for healing or ammunition and also the number of monsters at the beginning.  it can be improved a lot.  By the way, should I make a second map?  and thanks for the feedback

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5 hours ago, The_Gennie said:

With the secret tagging, what do you mean by that I didn't understand, and regarding the blocking I should improve it, something I also did wrong was that it doesn't put almost any pickups for healing or ammunition and also the number of monsters at the beginning.  it can be improved a lot.  By the way, should I make a second map?  and thanks for the feedback

there are a total of 78 secrets so you obviously gave that mark to several sectors. And sure, making another map would be great!

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Just now, LadyMistDragon said:

there are a total of 78 secrets so you obviously gave that mark to several sectors. And sure, making another map would be great!

Thanks for telling me about the secrets, I really didn't know the problem, and I'll make another map :D

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Lets take a look at this.

 

Edit: Where the hell are those 78 secrets at

Otherwise, its a decent first map but it has a lot of issues with how it just suddenly changes textures. I do like the idea of the building with that spiraling staircase design, I think if improved, that big area could be a pretty good DM map. 

Also, the Blue Door is unmarked, which, while its not too hard to figure out where to go, it is a major mapping sin. But good attempt!

Edited by Roebloz

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How strange, in that part I said that when you go through the door it will close and you have to kill Baron Hell to open it but that's strange, that hasn't happened to anyone, sorry, I'm going to fix that and make some changes to the map, thanks

1 hour ago, Anti-Mousetrap said:

@The_Gennie

got really really stuck

 

nvm I didn't get stuck

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Here is my review at last!! While this WAD isn't the greatest, there are quite a few things that could be done to improve it which I go over in the video. (My main issue was the unmarked locked door, that's for me like Doom Mapping Sin #1) And hey, I was able to make quite a few jokes so I hope you'll like it.

 

 

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2 hours ago, Roebloz said:

Here is my review at last!! While this WAD isn't the greatest, there are quite a few things that could be done to improve it which I go over in the video. (My main issue was the unmarked locked door, that's for me like Doom Mapping Sin #1) And hey, I was able to make quite a few jokes so I hope you'll like it.

 

 

It's beautiful!

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On 9/21/2023 at 7:14 PM, Anti-Mousetrap said:

@The_Gennie

got really really stuck

 

nvm I didn't get stuck

Hey, I already fixed the problem with the door, but once you get in, kill Baron Hell to get out. I'm also fixing some things on the map and making the second one, when I'm done I'll publish it.

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Okay.

19 hours ago, The_Gennie said:

Hey, I already fixed the problem with the door, but once you get in, kill Baron Hell to get out. I'm also fixing some things on the map and making the second one, when I'm done I'll publish it.

 

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