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Johnny Cruelty

[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2

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2 minutes ago, Johnny Cruelty said:

aight, been starting off with the starting area of Map03 image.png.1f16560a19b8803595ac1b53faa27fa3.png

So how are we gonna do it all around? Like you are doing one room, and im doing the one thats after it?

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3 minutes ago, SpaceCat_2001 said:

So how are we gonna do it all around? Like you are doing one room, and im doing the one thats after it?

well I figure I make a majority of it based on the paper I made, and you add whatever you want, AND can change whatver I made, even delete or revamp sections.

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3 minutes ago, Johnny Cruelty said:

well I figure I make a majority of it based on the paper I made, and you add whatever you want, AND can change whatver I made, even delete or revamp sections.

Huh, interesting

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10 minutes ago, SpaceCat_2001 said:

Huh, interesting

I was thinking, the way the level kinda goes, is you go to the left hallway and find a blue key and try to access the gantlet lift the same way you try to find the entrence to the secret level in e1m3

image.png.f5f7edb9f7122506a5691f191aa22d50.png

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2 minutes ago, Johnny Cruelty said:

I was thinking, the way the level kinda goes, is you go to the left hallway and find a blue key and try to access the gantlet lift the same way you try to find the entrence to the secret level in e1m3

image.png.f5f7edb9f7122506a5691f191aa22d50.png

Why not, if you are able to implement it, go 4 it

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Kinda off topic, but you know what would be funny? Making an extra episode with the power of UMAPINFO (since we are making a boom format megawad) including some obscure levels like Betray, The mansion, Hell gate, etc. It's a crazy idea, and probably this slots will never be taken because, well, they are obscure levels, i don't know anyone who is a fan of Twilight descends for example. Even the worst levels from the pc versions have more fans (like me, who unironically loves e2m3).

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Just now, DankMetal said:

Kinda off topic, but you know what would be funny? Making an extra episode with the power of UMAPINFO (since we are making a boom format megawad) including some obscure levels like Betray, The mansion, Hell gate, etc. It's a crazy idea, and probably this slots will never be taken because, well, they are obscure levels, i don't know anyone who is a fan of Twilight descends for example. Even the worst levels from the pc versions have more fans (like me, who unironically loves e2m3).

And unite them with fourth episode of doom 1? I dont want to be an asshole, bit did you replayed my funny level?

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Just now, SpaceCat_2001 said:

And unite them with fourth episode of doom 1?

maybe if we do an amalgoom sequel, we should do those, with episode 4 tnt and plutonia

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1 minute ago, Johnny Cruelty said:

maybe if we do an amalgoom sequel, we should do those, with episode 4 tnt and plutonia

In my opnion unification of TNT and Plutonia should be their own thing, and unification of fourth episode and obscure stuff be another project

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Just now, SpaceCat_2001 said:

In my opnion unification of TNT and Plutonia should be their own thing, and unification of fourth episode and obscure stuff be another project

fair, if we do tnt and plutonia for Amalgoom 2, what should the plot be?

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Just now, Johnny Cruelty said:

fair, if we do tnt and plutonia for Amalgoom 2, what should the plot be?

Quantum accelerator from Plutonia gone apeshit and amalgamated both wads into one

 

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And can we readd waterfalls? There are dirtfalls in the texture pack for some reason. Waterfalls were just unused by doom2, but the patch that was supposed to make them animated is working and can be used

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Just now, SpaceCat_2001 said:

And unite them with fourth episode of doom 1? I dont want to be an asshole, bit did you replayed my funny level?

First: yeah, why not, i think theres enough maps excluding the already taken ones.

Second: nah, don't treat yourself like that, i totally forgot to post that.

Gotta be honest, your map is kicking my ass so hard, huge skill issue from my part. Once i complete it i would post my demo.

There's still some slime trails, they are easy to miss tho.

And somerhing i forgot to mention before, your map is the best looking one so far (NOT TO DIMINISH THE HARD WORK EVERYONE HAS PUT INTO THEIR LEVELS), so goddamn gorgeous, i wanna kiss ya lad. The lifts work normally.

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7 minutes ago, SpaceCat_2001 said:

And can we readd waterfalls? There are dirtfalls in the texture pack for some reason. Waterfalls were just unused by doom2, but the patch that was supposed to make them animated is working and can be used

eh nah, I wanna keep that goofy no waterfall effect from doom 1, but if you guys wanna sure why not

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2 minutes ago, DankMetal said:

First: yeah, why not, i think theres enough maps excluding the already taken ones.

Second: nah, don't treat yourself like that, i totally forgot to post that.

Gotta be honest, your map is kicking my ass so hard, huge skill issue from my part. Once i complete it i would post my demo.

There's still some slime trails, they are easy to miss tho.

And somerhing i forgot to mention before, your map is the best looking one so far (NOT TO DIMINISH THE HARD WORK EVERYONE HAS PUT INTO THEIR LEVELS), so goddamn gorgeous, i wanna kiss ya lad. The lifts work normally.

Thanks a lot! But i dont think its the best looking, plus there are still a lot of maps not completed, so there will be maps that will outshine me

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Just now, Johnny Cruelty said:

eh nah, I wanna keep that goofy no waterfall effect from doom 1, but if you guys wanna sure why not

Im okay with that

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2 minutes ago, SpaceCat_2001 said:

Im okay with that

Well I'm gonna hit the hey, I got stuff to do tomorrow, but I figure when I come back to this wad, I'm gonna make a combo of these two landmarks: 

Thoughts?
image.png.dea9ca046e91fbbdf0e981279a3d5e85.png

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14 minutes ago, Johnny Cruelty said:

Well I'm gonna hit the hey, I got stuff to do tomorrow, but I figure when I come back to this wad, I'm gonna make a combo of these two landmarks: 

Thoughts?
image.png.dea9ca046e91fbbdf0e981279a3d5e85.png

Literally perfect combination!

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I don't have any in game screenshots to show yet, I'm trying to get the layout down first before I add details but I'm almost done with that. I'm going for a MAP20 "you can do this level multiple ways" style.

et_tu.jpg

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