myolden Posted December 1, 2023 (edited) This thread was for project development. For the release thread, go here: Original Post Spoiler Do you like to get lost in Sandy’s City? Is Odyssey of Noises your favorite Plutonia map? Do you look outside the windows in Going Down and feel a deep sense of wonder? Then this is the project for you! Doom 2 In City Only is a community project where we make city maps. That’s right, a whole WAD of nothing but City maps. What more could a Doom Mapper want? If you enjoy open layouts, non-linear progression, optional areas, and even some good old fashioned doomcute, then sign up below and get to mapping! The deadline to claim a map slot is March 1st (and your map is due 3 weeks after you claim a slot), but slots are limited to 30 maps so if you want to make a map for this I recommend not waiting. Claiming Map Slots & Deadlines Post in this thread to claim a map slot. You have three weeks from the time you claim your map slot to submit a playable map. Failure to do so will result in forfeiting your slot. I will give you 24 hours notice when your deadline is approaching. RC1 will be compiled when all maps are submitted or when the March 1st deadline has passed and all the claimed maps are submitted, whichever comes first. Secret map slots are reserved for event staff. Any available secret slots left at the completion of the project will be filled as required. Track the status of maps, claims, due dates, etc here: https://docs.google.com/spreadsheets/d/1wCvJU7SX1bVdXq6l-NqkS9K7cjvf912UmqHhb6v12jA/edit#gid=0 Map Rules Maps should be in MBF21 format. You must use the D2ICO_Resource (vanilla stuff is OK). Your map should visually resemble a city and should fit in with the theme assigned to its episode. Maps should have open & non-linear layouts. Must feature optional areas that are not tied to progression that give optional rewards. OPTIONAL: Good city maps often contain doomcute so this is encouraged but it may not gel with some styles, so it is not mandatory. Difficulties, co-op starts, and MIDI are all mandatory. If you don't provide these then I will for you. You must use the provided skies for each episode. These are named with the episode prefix (E1SKY 0, E2SKY 0, E3SKY 0, etc.) Animated skies don’t work when defined in UMAPINFO, so you will need to do a sky transfer in your map. The third map of each episode should contain a secret exit. Check the Map Slot list below to see if your map requires a secret exit. If your map does not meet the above criteria or is blatantly low effort it will be rejected from the project. Episode Themes Episodes will consist of five maps with each episode having it's own secret map for a total of 36 maps. The third map of each episode will contain a secret exit. Episode 1: Modern Human City. Your standard human city, full of skyscrapers and buildings along a latticework of streets and alleyways. Episode 2: Futuristic Tech City. A city from the future. Lots of silver, tech, and computer details. Episode 3: Ancient Egypt City. Ancient stone buildings and sand as far as the eye can see. Don’t forget the pyramids! Episode 4: Underground Ruin City. Old ruins of cities long past buried beneath the earth. Episode 5: Hell City. Where the demons live. Red rock, green marble, rivers of blood and mounds of flesh. Episode 6: Void City. Mysterious cities in what seems to be an endless void. The city itself can be anything, but it must be floating in the void. Episode 7: Secret Maps. These slots are reserved. Discord This project will mostly be developed over at the Pineapple Under The Sea discord. It's not mandatory to join to contribute to the project, but it will make life a little easier for playtesting, feedback, project discussion, etc. Just ping me when you join the server and I'll give you the required role to view the project channels. Submission Format Map Name: Map Slot: Author: MIDI: Coop/Difficulties: Comments: Screenshots: Map Slots Episode 1: Modern Human City Map 01: @myolden Map 02: @thiccyosh Map 03: @Amiga Angel (secret exit) Map 04: @CBM Map 05: @Novaseer Episode 2: Futuristic Tech City Map 06: @LateNightPerson Map 07: @cannonball Map 08: @LVENdead (secret exit) Map 09: @realjohnmadden Map 10: @muumi Episode 3: Ancient Egypt City Map 11: @myolden Map 12: @Sikreci Map 13: @Death Bear (secret exit) Map 14: @senpaigru Map 15: @taviow Episode 4: Underground Ruin City Map 16: @myolden Map 17: @Weird Sandwich Map 18: @PRO-RC (secret exit) Map 19: @OverflowingMocha Map 20: @JacaCaca Episode 5: Hell City Map 21: @Shawny Map 22: @Snaxalotl Map 23: @taviow (secret exit) Map 24: @Scionox Map 25: @cannonball Episode 6: Void City Map 26: @NeilForshaw Map 27: @ABearInThaWoods Map 28: @NinjaDelphox (secret exit) Map 29: @myolden Map 30: @NecrumWarrior Episode 7: Secret Maps Map 31: @Captain Murphy Map 32: @Ludi and @myolden Map 33: @Death Bear Map 34: @BluePineapple72 Map 35: @Danlex Map 36: @muumi Episode Skies Episode 1 Episode 2 Episode 3 Episode 4 Episode 5 Episode 6 Credits Titlepic: @dashiefrickintyan Logo and menu graphics: @Danlex HUD: @Ludi Animated Skies: @muumi Endoom: @Peccatum Mihzamiz Interpic: @myolden Title MIDI: This Isn't a MIDI, It's a Mapwich by @AD_79 Intermission MIDI: Waiting Room by @AD_79 Edited March 16 by myolden 88 Share this post Link to post
OverflowingMocha Posted December 1, 2023 Hell yeah, I'm interested! Haven't done a city map yet, so I'll be happy to make one. I'll take an episode 1 slot! @myolden 3 Share this post Link to post
myolden Posted December 1, 2023 1 minute ago, OverflowingMocha said: Hell yeah, I'm interested! Haven't done a city map yet, so I'll be happy to make one. I'll take an episode 1 slot! @myolden The random number generator I used picked map 03 for you. 1 Share this post Link to post
dac Posted December 1, 2023 Alright, breathe breathe out, let's do this. I will take a map from episode 6 - MAP29 if I can choose my number. 3 Share this post Link to post
myolden Posted December 1, 2023 2 minutes ago, LVENdead said: I'll take an Episode 2 slot! RNG determines you get map 08 1 Share this post Link to post
LateNightPerson Posted December 1, 2023 I'd like to claim map06 please 2 Share this post Link to post
NecrumWarrior Posted December 1, 2023 (edited) I'd like to tentatively claim MAP30 if that's okay. I have a partial idea but if I can't fill it in when I look over the resources I'll just switch to another slot. 2 Share this post Link to post
SiMpLeToNiUm Posted December 1, 2023 I shall lay claim to an Ep. 4 slot, kindly. 2 Share this post Link to post
myolden Posted December 1, 2023 1 minute ago, SiMpLeToNiUm said: I shall lay claim to an Ep. 4 slot, kindly. RNGesus has granted you map 19. 2 Share this post Link to post
NinjaDelphox Posted December 1, 2023 I'd like to claim Map 28 please :) 2 Share this post Link to post
Claire Posted December 1, 2023 I want to claim an episode 5 slot, please! 2 Share this post Link to post
myolden Posted December 1, 2023 1 minute ago, DankMetal said: I want to claim an episode 5 slot, please! Map 24 is yours for the taking. 2 Share this post Link to post
CBM Posted December 1, 2023 I would like to make a map that resembles a human city 2 Share this post Link to post
myolden Posted December 1, 2023 Just now, CBM said: I would like to make a map that resembles a human city The random number generator grants you map 04. 2 Share this post Link to post
SleepyVelvet Posted December 1, 2023 I'm not in a mapping mood, but as a city level enjoyer, I look way forward to this release. Best of luck to all. 5 Share this post Link to post
Mr Masker Posted December 1, 2023 Same as NoisyVelvet, I am very interested to see how this Community Project turns out. When done right, City levels can look very cool and be a joy to explore. 5 Share this post Link to post
Track Federal Posted December 1, 2023 Egyptian setting is always fun, i will take map 11 2 Share this post Link to post
Yumheart Posted December 1, 2023 Would love to take a slot in the egypt episode! Are we shooting for any kind of difficulty curve? 2 Share this post Link to post
thiccyosh Posted December 1, 2023 That looks like a fun project. Give me Map02 :) 3 Share this post Link to post
myolden Posted December 1, 2023 1 minute ago, Yumheart said: Would love to take a slot in the egypt episode! Are we shooting for any kind of difficulty curve? Map 15 is yours. This isn't Sunder or anything so I don't expect the maps to be too crazy, but we'll adjust individual maps to form some kind of coherent difficulty curve when playtesting. 2 Share this post Link to post
HEXWALKER Posted December 1, 2023 Aargh you got me. I'd like to tackle MAP26 if that's cool. 2 Share this post Link to post
myolden Posted December 1, 2023 I put together a spreadsheet with all of the map claims with the due dates. Use this if for some reason you can't exactly remember the due date for each map (3 weeks from the claim date).https://docs.google.com/spreadsheets/d/1wCvJU7SX1bVdXq6l-NqkS9K7cjvf912UmqHhb6v12jA/edit#gid=0 5 Share this post Link to post
Peccatum Mihzamiz Posted December 1, 2023 @OverflowingMocha and @CBM, since we have map slots 3, Secret Map 31, and map slot 4, shall we be in contact and make some kind of nice transition between our three maps? We might include the last building of a map as the first building of the next map for instance. Or some other connection. 2 Share this post Link to post