OceanMadman Posted February 21 On 2/15/2024 at 11:18 AM, antares031 said: Just having a good time with my bone buddy. What wad is that? that skybox is beautiful 4 Share this post Link to post
SleepyVelvet Posted February 21 I don't know if Eviternity 2 is to blame or not, but it seems that "why not simply make slopes out of 1-unit steps?" is becoming less taboo lately. Honeymoon in Boom City - (Doomworld Dating Simulator) - by @Rykzeon and Gudermannian_func 21 Share this post Link to post
RjY Posted February 22 3 hours ago, OceanMadman said: What wad is that? that skybox is beautiful I believe it is tea time at cheonsanggye by antares031. 3 Share this post Link to post
Martin Posted February 22 4 hours ago, Szymanski said: Abandoned map exit from 2016 Looked good enough too me, it will be interesting to see how the replacement turns out…!! 1 Share this post Link to post
Rykzeon Posted February 22 (edited) 12 hours ago, SleepyVelvet said: I don't know if Eviternity 2 is to blame or not, but it seems that "why not simply make slopes out of 1-unit steps?" is becoming less taboo lately. Honeymoon in Boom City - (Doomworld Dating Simulator) - by @Rykzeon and Gudermannian_func I only ever finished Doom I Episode 1 and played some add-ons from '90s lol. Almost never touched recent add-on releases except BTSX. Edited February 22 by Rykzeon : typo 4 Share this post Link to post
Decay Posted February 23 Dreaming of that abstract city, vanilla compat. 23 Share this post Link to post
Angry Saint Posted February 23 I'm going full brutalism and nothing can stop me now 21 Share this post Link to post
ludicrous_peridot Posted February 23 Does this look like a BFG to you, really? Spoiler Also, this has probably been discussed before, but the designers web page made me realize the burning soul image (found on Saturn Doom package) was actually from an Ultimate Doom (magazine?) ad. 1 Share this post Link to post
Roofi Posted February 23 From https://www.doomworld.com/idgames/levels/doom/d-f/dm_tpa_1 12 Share this post Link to post
Claire Posted February 24 7 minutes ago, .ariK said: That screenshot reminds me of Limbo, for some reason 3 Share this post Link to post
Kyka Posted February 24 On 2/15/2024 at 9:18 PM, antares031 said: Just having a good time with my bone buddy. Say that again, but slower... 6 Share this post Link to post
NeilForshaw Posted February 25 21 hours ago, .ariK said: E3M7 vibes :D Always loved the look and atmosphere of that level (but not the teleporters D: ) This really nails it. Also like the use of that texture with the circular handles on it. So rarely used. :) 1 Share this post Link to post
.ariK Posted February 25 23 hours ago, DankMetal said: Esa captura de pantalla me recuerda al Limbo, por alguna razón. yeaa it's Linbo 1 Share this post Link to post
Astar Posted February 26 On 2/24/2024 at 4:18 AM, Angry Saint said: I'm going full brutalism and nothing can stop me now Brutalism fuck yeah 1 Share this post Link to post
Kyka Posted February 27 Really like that aesthetic. It hits that uncanny level of Doom detailing perfectly, right in the middle of sparse and plain vs overdetailed. It reminds me of @Jodwin's amazing 2010 release Jade Earth, one of Doomworld's top 100 maps, and one of my personal favorites. Nice work. @Touchdown 4 Share this post Link to post
MFG38 Posted February 28 You're not sure what you expected to see as the aftermath of a cataclysmic traffic accident, but it certainly wasn't this. A simple investigation of a curious event has turned into a fight for survival. What are these... things? Where did they come from? Amidst your panicked driving, not caring if you accidentally ran over some still-alive civilians, the car runs out of gas at the outskirts of a relatively unscathed city. With fear of death fueling your adrenaline rush, you step out into the eerie silence... 32 Share this post Link to post
dobu gabu maru Posted February 28 Took a long time to get the midtex to be a different light level than the floor & ceiling. 46 Share this post Link to post
Touchdown Posted March 1 On 2/27/2024 at 4:19 AM, Kyka said: Really like that aesthetic. It hits that uncanny level of Doom detailing perfectly, right in the middle of sparse and plain vs overdetailed. It reminds me of @Jodwin's amazing 2010 release Jade Earth, one of Doomworld's top 100 maps, and one of my personal favorites. Nice work. @Touchdown I'm glad to hear that because that's exactly what I'm aiming for. Pushing the visuals a bit but trying to focus on what the DOOM engine does well without cluttering the scene. And yeah, Jade Earth is really awesome indeed! 1 Share this post Link to post
Scorpio Posted March 1 (edited) Finally, SLADE for macOS has been updated (thanks to @sirjuddington), now it's possible to do mapping :) Edited March 1 by Scorpio 26 Share this post Link to post
IHave10Shells Posted March 1 Pictures from my second wad ever (yes I used partial invisibility): Spoiler 2 Share this post Link to post
Pechudin Posted March 1 10 minutes ago, IHave10Shells said: Pictures from my second wad ever (yes I used partial invisibility): If you used it to not wake up the monsters - you don't have to do that. There is a cheat called "notarget" that makes the monsters not attack you, unless they woke up first or you attack them. You can use the GZDooM's console (tab key) or just type "notarget" while playing. The second method works even in PrBooM and DSDA-DooM. 1 Share this post Link to post
Claire Posted March 2 I was testing one of MFG's Custom Palettes on my maps, and it looks awesome in my opinion, go and give them a look. 13 Share this post Link to post
JoeyKelastiof Posted March 2 On 2/23/2024 at 5:01 PM, Decay said: Dreaming of that abstract city, vanilla compat. What wad is this from please? Same question for MFG38's pictures 0 Share this post Link to post
MFG38 Posted March 2 1 hour ago, JoeyKelastiof said: What wad is this from please? Same question for MFG38's pictures Mine are from ColdWire. 2 Share this post Link to post