finnks13 Posted March 24 3 minutes ago, Crusador560 said: There is an unkillable imp on map20 that never teleports out from a closet??? Which imp is that? Could you take a picture of the closet or say which sector number the closet is and I can ask the mapper to investigate! 0 Share this post Link to post
Crusador560 Posted March 24 3 minutes ago, finnks13 said: Which imp is that? Could you take a picture of the closet or say which sector number the closet is and I can ask the mapper to investigate! Hope this helps! :) 0 Share this post Link to post
finnks13 Posted March 24 45 minutes ago, Crusador560 said: Hope this helps! :) OK, the mappers have confirmed that it's a bug, and that the imp is unkillable. In order to not have two versions of the wad out that can desync UV demos on this map, I'm not going to update it to fix this and therefore, I believe the maximum number of kills on this map is 1061/1062. Sorry about that! 2 Share this post Link to post
Crusador560 Posted March 25 (edited) On map24, there is a secret in red area that leads to Soulsphere and armor bonus but jump to there seems pretty much impossible, is Arch-Vile jump required? Just wanna make sure 1 Share this post Link to post
finnks13 Posted March 25 2 hours ago, Crusador560 said: On map24, there is a secret in red area that leads to Soulsphere and armor bonus but jump to there seems pretty much impossible, is Arch-Vile jump required? Just wanna make sure According to the mapper, it's a required AV Jump yeah. 2 Share this post Link to post
spottydog10 Posted April 3 I'm on map 25 and cant get through the 2 narrrow passageways, they both have arrows on them but are too narrow to pass through. Is there something I should have hit, pressed, killed to be able to progress? I'm on GZdoom. Great wad BTW. Cheers! 1 Share this post Link to post
finnks13 Posted April 3 (edited) @spottydog10 Hi, This map required a ZScript patch to function correctly in GZDoom, so if you open the console when loading Map 25 for the first time and it says "Patch for m25 applied.", then try squeezing through the passage on the right again - it might take a bit of wiggling to get through because it's just wide enough. If this message does not display, then your version of GZDoom doesn't support the patch that fixes the map, and you'll have to skip it. I'm glad you're enjoying the wad :) 0 Share this post Link to post
spottydog10 Posted April 4 I'm on GZDoom 4.71 and I couldn't see the patch applied when loading. Thanks for the info mate, saves me going mad. 1 Share this post Link to post
Gorxen Posted April 7 Is the current link the final version now? the most recent one i have is "hardfest2_RC2.4", thanks, love this wad so much <3 <3 <3 3 Share this post Link to post
taviow Posted April 7 (edited) 1 hour ago, Gorxen said: Is the current link the final version now? the most recent one i have is "hardfest2_RC2.4", thanks, love this wad so much <3 <3 <3 Here's the idgames link to the wad, this is the final version. 2 Share this post Link to post
Catpho Posted May 25 Really liked your map @akolai Love the non-standard progression, love the strange, kooky enemy placements, love the elaborate 3D enviroment (enviromental negotiation is my fav type of puzzle maps over purer "Sokoban in Doom" type of puzzles for me, but I''m open to being convinced otherwise) love the whole "fact-finding mission" vibe of the level. Fans of Flynn, Evans, yakfak, and BeeWen or the like should hop on this one. 4 Share this post Link to post
finnks13 Posted May 27 (edited) Hello again, I wanted to let everyone know that @SharkyChip has just finished editing the soundtrack video (which is on @LPad's channel), so if you're wanting to listen to the nearly 4(!!) hour long soundtrack that was created for Hardfest 2 without having to rip the midis yourself, then now is a fantastic time to do that! Edited May 28 by finnks13 : rephrased 14 Share this post Link to post
Firedust Posted May 27 Just wanted to say I am VERY excited for HF 3 this year :D 4 Share this post Link to post