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Yop

Knee Deep in the Dictionary - DOOM 2 Community Project [RC1 Out Now!]

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Posted (edited)

Oops, I'm blind. Didn't see that "Surreal" was already taken. Sorry.

 

I'll take "Confine" then, any slot.

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Posted (edited)

Actually I'll swap out Surreal and swap it to "Slaughter"

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Sounds like a fun project! I would like to claim the word "Monolithic" for my map. 

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Since we have until December, might I take a crack at making a map for "Nova?" I think I can come up with something cool for it...

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Posted (edited)

All participant slots have been taken, i will actively look forward to seeing all your works in the coming days/weeks/months.
As a warning the Deadline is set to shift to a new date, as of now that has yet to be decided on.
When the change comes you will all be informed!

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On 4/11/2024 at 1:27 AM, Yop said:

Custom Textures are allowed: 32in24-15 will be the only set you can use.

Hi, just want to be sure about this: I am allowed to use any texture, but only from this WAD, right?

 

And what about DOOM 1 textures? Are they not allowed?

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Bean meaning to ask the same question. I'm using the 32in24-15 V2 texture pack, good time to make sure that's the one we are supposed to use

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41 minutes ago, 97th Century Fox said:

Bean meaning to ask the same question. I'm using the 32in24-15 V2 texture pack, good time to make sure that's the one we are supposed to use

yes that is the one

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1 hour ago, 97th Century Fox said:

Bean meaning to ask the same question. I'm using the 32in24-15 V2 texture pack, good time to make sure that's the one we are supposed to use

Are you using the original version or the SoftFX expansion? If it's the first, could you send a link to download it?

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Posted (edited)
2 minutes ago, 97th Century Fox said:

I'm using the base version, I downloaded it from here:

https://www.doomworld.com/afterglow/textures/

Alright, thanks!

 

Btw, should we include the textures in our WADs? Or do we just put their names in UDB, with the textures themselves being in the final mega-WAD?

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3 hours ago, Gianluco said:

Btw, should we include the textures in our WADs? Or do we just put their names in UDB, with the textures themselves being in the final mega-WAD?

I'm fairly sure you don't need to include the textures in your WAD, they'll be compiled with the texture pack in the final.

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Sorry, I didn't have time to make a map for this project because have some plans.I'm giving up map23 and word sin.

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Right i'm going to take this final slot.
My word will be Grim.

Also about the tbd deadline change how do we feel on a deadline of September 1st?

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33 minutes ago, Yop said:

Right i'm going to take this final slot.
My word will be Grim.

Also about the tbd deadline change how do we feel on a deadline of September 1st?

That seems reasonable, I think I'll be able to finish my two maps by that time at this pace, assuming finals don't get too in the way of things.

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Whenever the time comes to make some graphics for the project, like a titlescreen, status bar etc. I'm willing to make some. Already got some ideas for them

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On 4/16/2024 at 5:49 AM, Yop said:

Right i'm going to take this final slot.
My word will be Grim.

Also about the tbd deadline change how do we feel on a deadline of September 1st?

 

I'm also cool with this! I have some ideas for my map, just haven't gotten to start on it just yet!

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Very well...

The new deadline is officially SEPTEMBER 1ST 2024

Original post will be updated as such.

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16 minutes ago, Gianluco said:

Are deathmatch starts required or optional?

Entirely optional, same for Multiplayer.

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Grungo only know 3 word from list, grungo is frightened by unknown thing!

 

but me hope all goes well!

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