Nikamir Posted April 26 No time to explain, gotta get outta here. PAR: 15-30 min Features: - No Arch-vile (trust me) - Plenty few revenants - No crouch - No jump - Freelook optional - Several secrets (some open once) - Single map - Single player Screenshots Spoiler Format BOOM Made with Slade3 - DOOM2 Tested in PrBoom+ and GZDOOM Nodes genereted by ZDBSP No custom textures (I mean no new PNames entities), just created in TEXTUREx Download (206 Kb): https://1drv.ms/u/s!ArJqO35mii2Ok8wXZDeFan3Kf1o9Hw?e=5Pqsu3 7 Share this post Link to post
LadyMistDragon Posted April 27 I'll tell you what's hard to believe - finishing this map! Note to people who play on DSDA - you'll probably want to disable pass-through lines because otherwise, the activation of a series of crooked pathways is going to prove tricky, though not impossible. 1 Share this post Link to post
Nikamir Posted April 27 Thanks for the comment and walkthrough! Judging by your playthrough, the activation of a series of crooked pathways worked as intended. In this place you should not run, so as not to fall off the edge and find the right path and then everything is possible, and finally you need to take a leap of faith. This is more of a puzzle than just a walkthrough. 1 Share this post Link to post
Oxyde Posted April 27 Well I'm certainly lucky I beat this. As highlighted by @LadyMistDragon, some parts can come extremely tricky. I'm not sure I exited the level the way it was intended but I'm happy I was even able to because I couldn't figure out anything else. 2 Share this post Link to post
Zesiir Posted April 28 Fun little map with hellish caverns. Enemies teleporting in behind you was both a fun and an annoying gimmick, but I got used to it quickly. Regarding the platforms that raise from the lava I think it would help if you did the ceiling texture a bit more obvious, showing the player where to go. Similar designs in Doom and Doom 2 have worked. Leaps of faith are never fun in action games like Doom and it sorta breaks the flow. I also found a location where enemies seemed to walk into and get stuck. I could pistol this Revenant and it would not respond. Spoiler 1 Share this post Link to post