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Nikamir

Wolfen-Vile [MBF21][Doom 2][1 map]

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Posted (edited)

Just decided to have fun with Wolfenstein. I built a map, played through it a couple of times and it seemed a little boring, so I sprinkled a little arch-viles there. That's much better. Mhm, spicy.
It would be possible, of course, to replace the weapons with a more authentic one, add light bulbs, tables and other decorations, create a map on zdoom with support for 3D objects so that the doors open to the side, and of course reduce the size of the textures so as not to feel like a midget among all these decorations, especially doors. But why, if it doesn’t really have a big impact, it’s the same as adding more ray tracing, the map as a whole is not about that at all. Just have a good time and that's it.


Features:
- Single map 
- Single player
- Wolfenstein SS

 

Screenshots:

photo_2024-07-09_20-49-03.jpg.ea22fa59b5c4c7e3821376e950e87d9f.jpgphoto_2024-07-09_20-49-05.jpg.2f5edb5ea04fc46a92c7b4952f4eab7d.jpg

 

Format:
BOOM+MBF21. DOOM2.
Tested in PrBoom+ and GZDOOM.
Made with Slade3 + ZDBSP.


Download
 

Edited by Nikamir

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i have played some maps with similar design and concept

fun and frustrating when playing 

my first successful effort after some deaths

prboom cl9 uv demo iddt used 

popi9.zip

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