Graim Posted September 14, 2009 Thank you :) so the little ledge wasn't put there intentionally? Because it was really tempting to try this ;) 0 Share this post Link to post
dew Posted September 14, 2009 graim ftw, that run looks SO cool. :) map10 UV-speed/pacifist in 0:12 ... 12.97, heh. yay. episode1 UV-speed movie in 2:38 ... rather lame, but graim made me upload it :psx-dew3.zip 0 Share this post Link to post
dew Posted September 24, 2009 map02 UV-speed in 0:28 map08 UV-speed in 0:27 interesting. i was trying both the maps on and off for like two weeks, then i reach my destination time on 02 an hour after i finally 1st-exit in 08. i should go beat some compet-n records while i'm on fire or something. :)sx-dew4.zip 0 Share this post Link to post
kimo_xvirus Posted September 27, 2009 map06 UV-Speed in 0:15 map01 UV-Tyson in 0:56 map02 UV-Tyson in 1:22 I did the 2 tysons 3 weeks ago but map01's time was 58, I improved it today to 56, hope you don't mind z0diac :)sxkimo3.zip 0 Share this post Link to post
z0diac Posted September 27, 2009 No I don't mind. :) Nice runs on both maps. Made me look like a shaking old man in my attempts. 0 Share this post Link to post
myk Posted December 6, 2009 It looks like they broke again. I will report it... 0 Share this post Link to post
dew Posted December 9, 2009 bah, i'm tired of waiting for the attachments to come back :p here's that map05 UV-max in 1:21 and here's an improvement of the same in 1:11 0 Share this post Link to post
kimo_xvirus Posted December 18, 2009 MAP08 UV Speed in 0:22 MAP05 UV Tyson in 2:19sxkimo4.zip 0 Share this post Link to post
blob1024 Posted February 27, 2011 up is Erik going to finish the other 2 episodes of the wad? just curious, I really liked this scythe version 0 Share this post Link to post
blob1024 Posted March 4, 2011 a newer run of mine of scytheX wad. includes: map07 uvmax 02:04* *current DSDA record as usual, for lazy people I upload the video on my youtube page as well cheers ps: I may play all the 10 maps again, but I want to be done with cch3 firstscythex-07-2-04.zip 0 Share this post Link to post
j4rio Posted March 4, 2011 a little funny I spotted a while back plays back with scythex (duh)fgsfdsgfsfsf.zip 0 Share this post Link to post
blob1024 Posted March 4, 2011 lol ahah I never had the idea to check extra maps out incredible how fast they blasted the cyber on their own 0 Share this post Link to post
dew Posted April 5, 2011 Memfis said:Somehow I managed to do it one sec faster. you do realize your exit time is 43.06 and you'd get 42 without that last hiccup? :) 0 Share this post Link to post
Memfis Posted April 5, 2011 No, that's a surprise. How do you get exact time (with hundredths)? 0 Share this post Link to post
dew Posted April 5, 2011 Memfis said:How do you get exact time (with hundredths)? timer is present in most boom-style huds in prboom+, just cycle through them with f5. it freezes for a short while before the intermission screen comes up. 0 Share this post Link to post
vdgg Posted April 5, 2011 You may also use a parameter -levelstat, which creates a file named levestat.txt with the exact time(s). This is more useful for me (I don't use kills/secrets/timer HUD) and is definitely handy for movies. An example with your 2002ADO speedrun: prboom-plus -iwad doom -file 2002ado -playdemo ad1-1450 -levelstat The output:E1M1 - 0:22.69 ( 0:22) K: 5/39 I: 1/32 S: 1/4 E1M2 - 1:03.11 ( 1:25) K: 37/94 I: 0/19 S: 0/2 E1M3 - 0:24.60 ( 1:49) K: 10/131 I: 2/34 S: 0/4 E1M4 - 3:00.09 ( 4:49) K: 92/120 I: 13/19 S: 2/2 E1M5 - 3:02.43 ( 7:51) K: 103/190 I: 6/26 S: 4/5 E1M6 - 2:55.17 (10:46) K: 96/158 I: 4/16 S: 0/1 E1M7 - 2:38.63 (13:24) K: 73/138 I: 1/36 S: 2/8 E1M8 - 1:26.49 (14:50) K: 17/35 I: 0/4 S: 0/0 0 Share this post Link to post
Memfis Posted April 5, 2011 Thanks for the help, guys! That levelstat parameter is very handy indeed, I sure will use it when my ad2-xxxx will be ready. :) Too bad this scythex map01 too much depends on luck. In my 0:43 demo awesome infighting happened near the exit door and both zombiemen died. Now I agree with Tatsurd: -solo-net version is much more exciting here. 0 Share this post Link to post
verty Posted April 8, 2011 Here's a Map01 max, 50 seconds but should be good looking. Enjoy...sx01_050_verty.zip 0 Share this post Link to post
verty Posted April 12, 2011 Map01 NoMonsters 13.94 seconds. -- see the following post for this demo. 0 Share this post Link to post
verty Posted April 12, 2011 Some more NoMonsters runs: Map 02 - 24.71 seconds Map 03 - 31.51 seconds Map 05 - 10.43 seconds Map 06 - 14.77 seconds Map 07 - 17.74 seconds These are pretty formulaic, but I guess that's just the nature of it. The demo for Map 01 - 13.94 seconds is included.sx_nomos_verty.zip 0 Share this post Link to post
blob1024 Posted October 22, 2011 Scythex.wad map10 uv-max 01:57* everything went good, exception made for stupid Green Elementals moving a bit bad in last area. added the first exit with new route and a record with old anima's one.sx10-157.zip 0 Share this post Link to post
blob1024 Posted October 23, 2011 Scythex.wad map08 uv-max 03:52* added the progression from the initial par time with Anima's till the sub4minssx08-352.zip 0 Share this post Link to post