jliadon Posted May 16, 2018 Hey everyone, I've got a controls question dealing with Zandronum. Doomguy seems to drift after I let go of a directional button, making tight movement very difficult and making levels like the Chasm and similar ones *really* difficult to complete. Is there a way to adjust the controls so that doomguy will stop on a dime? Thanks for any help! -J 0 Share this post Link to post
Walter confetti Posted May 16, 2018 It couldn't be a problem with your keyboard? 0 Share this post Link to post
m8f Posted May 16, 2018 (edited) There is a mod for this: Less Slippery Doom Movement Seems to work in Zandronum. Notes: player moves slower, mod is singleplayer only. 0 Share this post Link to post
Arctangent Posted May 16, 2018 Alternatively, you can just walk - it takes less time to decelerate if you're moving slower, after all. If that's still too loose for you, using a joystick or a gamepad with analog directional input will allow for even slower movement, or if you want to stick to a keyboard, crouching while walking is the slowest you can go with digital input. 2 Share this post Link to post
Fonze Posted May 16, 2018 Most people just tap the opposite direction they were moving in to stop suddenly. 4 Share this post Link to post
Bauul Posted May 16, 2018 Doom's movement is slippery, that's part of the design of the game. No control change will stop that. Being able to stop yourself from falling off tight ledges at speed is part of the challenge of getting good at the game. Or just turn off run (Capslock by default IIRC), that helps too! 0 Share this post Link to post