Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Muusi

Fixed PlayStation Doom SFX for other ports than just GZDoom

Recommended Posts

Here's a quick WAD that replaces the sound effects with those of the PlayStation version. Some sound effects were being cut off too soon due to the sound ending immediately after the thing making it disappears. I included a DEHACKED lump that adds the final sprite of the multiplayer item respawn fog (IFOGE0) that has been made completely invisible at the end of some explosion animations so the sound effects can play to completion. Also included is the kickass brutal variety of the PSX Arch-Vile sound effects made by @Dexiaz

 

All sound effects are in the Doom sound format. Again a huge thanks to Dexiaz for the terrifying Arch-Vile sound effects!

 

 

PSXFXDEH.zip

Edited by Muusi

Share this post


Link to post

This is a good useful providing from a quick search, reviving the thread for the benefit of others, I needed a new PSXSFX WAD and this does the job in addition to providing sounds for the Arch-vile.

If I may recommend it would be a nice addition to add a DSSECRET for ports that support secret area messages w/ sound, I use the multiplayer respawn sound in my copy when playing with Woof.

E: I should have you know the death sound for the Arachnotron is missing.

Edited by Lila Feuer

Share this post


Link to post
On 10/16/2021 at 10:16 AM, Lila Feuer said:

E: I should have you know the death sound for the Arachnotron is missing.

Oh yeah that one. I kinda purposefully left it out as i think the PC version sounds much nicer while still being pretty much the same mechanical winding-down noise.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×