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Dusty_Rhodes

[SLOTS TAKEN!] Community Trunk, a cp in the style of CC1 and CC2

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4 minutes ago, Matthias said:

30 is yours :)

Alright. I can tell you, that Map 30 will take waaaay more time to create it, maybe even a month.

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Just now, Kain D. said:

Alright. I can tell you, that Map 30 will take waaaay more time to create it, maybe even a month.

A month? Rookie numbers

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6 minutes ago, Matthias said:

A month? Rookie numbers

I am no rookie. I have personal stuff to take care of.

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https://liquiddoom.net/upload/files/CT_v9.7.6.zip

 

CT_v9.7.6
- STARMS made less opaque.
- Switches animation fixed
- Few minor things changed and some bugs fixed in almost every single map
- MAP16 updated
- A minor bug fixed in map 02 and two major bugs fixed in map 03.
- MAP32 replaced with a latest version.
- Midi volumes adjusted
- Map 22, including music added.
- Text Screens 1 and 2 added.
- I hope I didn't forget anything which I probably did

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Queen of Spades

CTMap30.jpg.4235d7a23ad75aa3b6b61ca4896a8a9c.jpg

 

Download:

comtrunkMap30.zip

 

Spoiler

Author name : Kain D.
Map name : Queen of Spades
Map # : MAP 30
Music :  Justnecro - Im nobody (https://www.doomworld.com/forum/topic/145615-my-midi-music/){with edits}
Build time : 18 Days
Skill settings : Yes
Co-op : Player starts only
Deathmatch : No
Editor(s) used :  Ultimate Doom Builder, Slade 3, Sekaiju
Tested on : Gzdoom 4.10.0.0 , GlBoom+ 2.5.1.4 (complevel 2), PrBoom+ 2.5.1.4 (complevel 2)

Textures: QoS Texture - Author: Craneo, Id Software, HidFan, Emerson Tung, Ceeb (https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?do=findComment&comment=2698007)

 

Description :

This map is created specifically for this project. Usually IOS maps are very tedious to play, relying on precise shooting with RL.

I've been thinking about creating an IOS map, that does something more intresting.
Instead of using known annoying mechanics, the map relies on getting the 3 keys and activating self-destruct sequence.

 

It's my first map, I've ever created using the IOS mechanics. In my wads the IOS is castrated in Dehacked, due to amount of things, states and stuff it uses.

 

Further notes:

This map hasn't been tested in other sourceports(like Crispy). Map 30 uses one very big texture, I don't know, if other sourceports can handle it.

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53 minutes ago, Kain D. said:

This map hasn't been tested in other sourceports(like Crispy). Map 30 uses one very big texture, I don't know, if other sourceports can handle it.

Seem ok in Crispy:)

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Hello there

I dont know if has been report before or if you are accepting reports - I played the last version and on map 16 by @PinkFlamingo I got soft locked .
Is in the begginig of the map :) 

Btw, I loved the map <3 

 

 

 

Screenshot_Doom_20240914_112757.png.50644fd14461785e0b082e3e8d49cc6d.png

Edited by Flower_XD

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4 minutes ago, Flower_XD said:

Hello there

I dont know if has beem report before or if your are accepying reports - I played the last version and on map 16 by @PinkFlamingo I got soft locked .
Is in the begginig of the map :) 

Btw, I loved the map <3 

 

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Screenshot_Doom_20240914_112757.png.50644fd14461785e0b082e3e8d49cc6d.png

oopsie @PinkFlamingo

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