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Mordeth

Doom Pictures Thread 2023

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23 hours ago, brullov said:

I've just finished working on my first map for Doom 2. Can't wait to read your feedback.

image.png.a69d886772e171732d9f159eef6008da.png
 

 

 

That screen shot looks just so "just right" :D . Seemingly perfect lighting and a great screen shot. I'll have to check out the wad at some point.

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33 minutes ago, NeilForshaw said:

 

That screen shot looks just so "just right" :D . Seemingly perfect lighting and a great screen shot. I'll have to check out the wad at some point.


Thank you :)

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On 12/19/2023 at 12:21 AM, xScavengerWolfx said:

Looking at your monsters in action i would name them something like "Cryptids" or "Nisse" Nordic gnomes. 

 

gif-Wurdalak-1.gif

GIF-Wurdalak-3.gif
"Nisse" - sounds enough gross and ugly ??? :) ."nisses 
thought about "Wurdalacs", ... and still thinking CUZ. want MACH Doom Style in all. Thanks for ideas reply !:D

Edited by Dangerous Keen 4

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VAI MENGÃO CAMPEÃO DO MUNDO! MENGOOOOOOOOOOOO FIU FIU FIU MENGOOOOOOOOOOOOOOO FIU FIU FIU!!! 
RodlkKd.png

 

(this post was made by my little bro)

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32 minutes ago, DoomGappy said:

VAI MENGÃO CAMPEÃO DO MUNDO! MENGOOOOOOOOOOOO FIU FIU FIU MENGOOOOOOOOOOOOOOO FIU FIU FIU!!! 

 

(this post was made by my little bro)

 

certified Brazil moment

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5 hours ago, Plerb said:

Yesterday I came up with a way to do diagonal lighting/shadows that simply uses a special midtexture, and a few very thin sectors for flat bleeding purposes, instead of 5000 tiny sectors.

 

slopelight2.png.1c68d33532f559ea01f7a2208f7d45d6.png

Here's the proof of concept WAD: litslope.zip

 

This is excellent. Just had a look at how it was done and it's nice and simple. :)

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tfwdnta-with_textures.gif?ex=659dd8f6&is

 

I've now managed to include the resource pack into my level building timelapse of a level I did for PUSS XXXIII. I'm happy how it turned out :)

 

I'm working on a new much bigger map which will have plenty more saves so I'll be curious to see how that turns out.

 

Map is in this thread here.

 

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On 12/26/2023 at 6:00 PM, NeilForshaw said:

tfwdnta-with_textures.gif?ex=659dd8f6&is

 

I've now managed to include the resource pack into my level building timelapse of a level I did for PUSS XXXIII. I'm happy how it turned out :)

 

I'm working on a new much bigger map which will have plenty more saves so I'll be curious to see how that turns out.

 

Map is in this thread here.

 

That's a really neat timelapse. What program did you use to make it?

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4 hours ago, VanaheimRanger said:

That's a really neat timelapse. What program did you use to make it? 

 

I used git to create snapshots after every save and then wad2pic on every one of those snapshots to make each frame. If you need more details I can explain a bit more.

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16 hours ago, NeilForshaw said:

 

I used git to create snapshots after every save and then wad2pic on every one of those snapshots to make each frame. If you need more details I can explain a bit more.

It sounds like something I probably don't have the patience for, lol. But really cool results.

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DOOM3 — The Court (CLASSIC EDITION) .alpha v0.1

conclusion of the year :)

.mon «Witch»
0-Witch.jpg

Witches in the game

1-Witch-1.png

1-Witch-GIF-2.gif1-Witch-GIF.gif

 

.mon «Fire Overlord»
4-Fire-Overlord.jpg

Fire Overlord in game

4-Fire-Overlord-2.png
4-Fire-Overlord-1.png

4-Fire-GIF-0.gif4-Fire-GIF-1.gif

 

.mon «Shadow Imp»

3-Shadow.png
IMG-E1m9.jpg

3-Shadow-GIF.gif

 

E1m2

IMG-E1m2-a.jpg

IMAGE-X1.jpg

 

E1m7
IMG-E1m7-c.png

IMG-E1m7-b.jpg

w-gif.gif

 

E3m3

E3m3.png

E3m3b.jpg

 

MAIN MENU

w-DOOM-MENU-2.jpg

 

Intermission screen ART

w-DOOM-M-end.jpg

 

  • HAPPY NEW YEAR!people ✌️🥳🥳🥳

 

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