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Carmelo

Sekiro's Divine Dragon, Digital Illustration

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Project time: between 15 to 20 hours (in the span of one month)

Software used: Clip Studio Paint

Brushes: 99% dry gouache with and without color jitter

Subject: from the videogame; Sekiro: Shadows Die Twice, Divine Dragon bossfight interpretation

Observations: Mainly used as a rendering and coloring exercise, instead of using base colors applied to render in black and white in different layers and modes, I sculpted the shapes directly in a single layer for each element, using color jitter to pick up undertones, light and shadow

Additional: speedpaint timelapse 

updates on upcoming projects: twitter art account

sekirofinal (2).png

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