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albertos

making my own doom wad

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To incentivise people taking their time to look at your map, I'd recommend posting screenshots.

Read more here:

 

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You did good!!! Make sure to get rid of the bugs, some rooms have been turned into doors by mistake. Now, you can get into more complex architecture & aesthetics. Try to vary the heights in your maps. Use stairs & lifts. Make full use of the openGL stuff by making very dark areas lighted with lamps & torches. Try urban maps & truly demonic areas. Learn from other WADs like Brutal Doom & Breakpoint. Map a couple of minutes or hours every day...

https://www.moddb.com/mods/gzdoom-launcher/downloads/naarok0fkors-walpurgis-frag-2023

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thx guys and silver miner yes i said its basic so if you your good at it then u can make it in 22 seconds so wait a second

 

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_38_54.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_39_11.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_32_56.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_33_17.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_35_17.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_35_55.png

GZDoom g4.11.0  64-bit (2023-09-25 08_56_04 +0200) 09.10.2023 14_36_29.png

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I played only the first 2 maps, but so far, it's fine for a first WAD.

 

You should definitely playtest your levels before you post them, and that's pretty much it.

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That broken door suddenly closing on me in the first map scared the shit out of me, I thought it was a ceiling trap. That has to be the first time I've ever been juked with a fake-trap like that (even though I'm sure it wasn't intentional). Fun maps! I couldn't continue though because the door was broken and I was playing on a difficulty that disabled cheats so I couldn't just noclip through it.
 

 

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