Eurisko Posted November 3, 2023 The two Johns reunite December 10th WOW!! 57 Share this post Link to post
SitarA Posted November 3, 2023 (edited) Cacowards, Sigil Zwei and John Ro-Mack stream on the same date? If this keeps up, then I'm going into hiding! I'm being overdosed here.. 3 Share this post Link to post
Rudolph Posted November 4, 2023 I did not know those two were on speaking terms again. 0 Share this post Link to post
Amaruq Wulfe Posted November 4, 2023 2 minutes ago, Rudolph said: I did not know those two were on speaking terms again. Legend is that you cannot keep them in one room for more than one hour. 2 Share this post Link to post
Eurisko Posted November 4, 2023 (edited) Carmack did have a quote on the back of Romero’s book. Edited November 4, 2023 by Eurisko 2 Share this post Link to post
Biodegradable Posted November 4, 2023 Hell yeah, that's going to be a fun reunion. My timezone will probably screw me over, so I'll be sure to download the VOD. 1 Share this post Link to post
myolden Posted November 4, 2023 They have a moderator listed and for a moment I thought they were going to be debating or something. Now I can't get that image out of my head lol. 12 Share this post Link to post
Maximum Matt Posted November 4, 2023 I'm sure those hair helmets they wore back then would be collector's items now 2 Share this post Link to post
Komenja Posted November 4, 2023 Finally, they can settle which one of them is better at F-Zero 0 Share this post Link to post
natashanightmare Posted November 4, 2023 Very interesting :) will watch 0 Share this post Link to post
GibFrag Posted November 4, 2023 (edited) At least they will be together to celebrate the 30th anniversary of Doom. 7 Share this post Link to post
Garland Posted November 4, 2023 Sunday, Sunday, Sunday! You paid for an entire seat but you're only going to need the edge! 5 Share this post Link to post
Async Unicorn Posted November 4, 2023 (edited) I'm glad that I will celebrate 30th anniversary of my favorite game with all of community! Though it's kinda sad that Sandy doesn't want to make his new set of levels for this date, =( He and John - people who made this game great! 1 Share this post Link to post
DoomGappy Posted November 4, 2023 Just now, Vanilla+Unicorn said: I'm glad that I will celebrate 30th anniversary of my favorite game with all of community! Though it's kinda sad that Sandy doesn't want to make his new set of levels for this date, =( We are the orphans of Sandy Petersen's new levels. I'd be glad if he just made 4 maps with a theme each, techbase, hell, city and marble and blood. 1 Share this post Link to post
drygnfyre Posted November 4, 2023 21 hours ago, Rudolph said: I did not know those two were on speaking terms again. Do they really have bad blood? I'm not super up to date on this stuff, but my understanding was their issues were always strictly business, Carmack wanted to stay small, Romero wanted to expand. Was there more to it than just that? 1 Share this post Link to post
Rudolph Posted November 4, 2023 (edited) 19 minutes ago, drygnfyre said: Do they really have bad blood? I do not know, actually. I just assumed they did not get along anymore and that is why Romero left Id Software. Edited November 4, 2023 by Rudolph 0 Share this post Link to post
drygnfyre Posted November 4, 2023 23 minutes ago, Rudolph said: I do not know, actually. I just assumed they did not get along anymore and that is why Romero left Id Software. From what I've read, that seemed to have been due to the business differences I mentioned. Romero wanted id to constantly license their engine, keep working on new games, things like that. Carmack preferred staying small, and moving from one engine to the next, even if only one game used each one. And since Carmack was the programmer, the other owners sided with him. (This seems to be the simplified take anyway). But it seems outside of that, they've been on friendly terms for the most part. 2 Share this post Link to post
Rudolph Posted November 5, 2023 2 hours ago, drygnfyre said: Romero wanted id to constantly license their engine, keep working on new games, things like that. Carmack preferred staying small, and moving from one engine to the next, even if only one game used each one. Which is ironic, as Id Software ended up doing the things that John Romero wanted anyway, such as licensing engines (notably to Ion Storm for Daikatana of all games) and working with third-party studios on the Wolfenstein series and Quake IV/Quake spin-offs. 0 Share this post Link to post
Dark Pulse Posted November 5, 2023 50 minutes ago, Rudolph said: Which is ironic, as Id Software ended up doing the things that John Romero wanted anyway, such as licensing engines (notably to Ion Storm for Daikatana of all games) and working with third-party studios on the Wolfenstein series and Quake IV/Quake spin-offs. Hindsight is always 20/20. 0 Share this post Link to post
drygnfyre Posted November 5, 2023 2 hours ago, Rudolph said: Which is ironic, as Id Software ended up doing the things that John Romero wanted anyway, such as licensing engines (notably to Ion Storm for Daikatana of all games) and working with third-party studios on the Wolfenstein series and Quake IV/Quake spin-offs. I think that was inevitable. Carmack probably knew that, too, but he wanted to stay small as long as possible. As "Masters of Doom" put it, Romero was the rock star, Carmack was the programmer. So that really drove their visions about how the company should be. 0 Share this post Link to post
Lila Feuer Posted November 5, 2023 Well they're both in their 50s now so whatever was going on between them in their twenties is water under the bridge at this point. 1 Share this post Link to post
Gez Posted November 5, 2023 Also neither of them are still at id anymore. Kevin Cloud and Donna Jackson are the only "survivors" of that era, everyone else who worked on id Software's sprite-based games is now gone. 1 Share this post Link to post
Rudolph Posted November 5, 2023 11 hours ago, Dark Pulse said: Hindsight is always 20/20. It is just sad that John Romero ended up getting the short end of the stick, although that might have been more the result of his impulsiveness than anything. 0 Share this post Link to post