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TerryMastermind

Would you?

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11 minutes ago, OpenRift said:

I think that's more because it would feel like an social interaction that's fueled by monetary obligation, which feels incredibly awkward and forced. 

Indeed. That's basically what I said, "Make people want to give you money rather than charging them before they are emotionally invested."

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5 hours ago, Li'l devil said:

Honestly, this feels wrong to me. Like, this is such a zero effort way to earn money, and it's probably aimed at mindless fans who carelessly throw their money around in a deliberate attempt to cash in on them.

 

You're not wrong. But I wouldn't consider it disingenuous. As long as John is actually answering and it's not some pre-recorded message like those shitty 900 numbers where kids conned parents into blowing 5 bucks a minute to hear "Santa" say some pre-recorded crap, then it's at least giving people what they are paying for. Ultimately, he's offering a service, and if someone's willing to pay for it (and it's not actually illegal) then that's just commerce.

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1 hour ago, OpenRift said:

Maybe? Is this a normal thing that celebrities do (outside of Hollywood types)? 

Idk that was my best guess lol, I don't know what other reason anyone would pay for this is. Maybe if you wanted to pay him to appear in a youtube video or something.

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3 hours ago, Redneckerz said:

Can see that happening...

 

''Hey John, how do you play lilith? You do know those washed up colors aren't correct, right?''

 

''Why is it that you still do X wrong in Ultimate Doom Builder?''

 

''So, about Daikatana...''

 

''Oh wait, this is the John Romero from Doom 3, right?''

 

I was immediately reminded of the Monty Python argument sketch here, where someone pays to have a five minute argument. An equivalent exchange could run, "So are we here to discuss Doom?" "I told you once!" "No you haven't!" "Yes I have!" "When?" "Just now!" "No you didn't!" "Yes I did!", etc.

 

The fact that I'm being reminded of Monty Python also reflects my feeling that Romero's offer is rather unusual. I certainly wouldn't pay nearly 100 Euros to talk to someone for 15 minutes, but he may indeed have publicity/press-related reasons that I don't know about, so I don't feel in a position to judge him negatively for it.

 

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8 minutes ago, BeachThunder said:

You could be the first!!

I'll add it to my speculative bucket list...

If I'm paying $5000, I'll need more than just deathmatch and whiskey ;)

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The only way to win the game is to call him.

 

A challenge way too much for me to face.

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8 hours ago, ZeroTheEro said:

he still replies to his emails anyways, so I guess this is for PR-ish stuff?

How does one go about emailing him?

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His website has the contact info, even decino's videos got his email address. Or you could DM him on twitter if needed.


 

 

 

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Why does Romero think he's some kind of celebrity? He hasn't made a successful game for more than 20 years, his new studio hasn't released anything other than merch and he hasn't moved on from the thing that made him popular in the first place. He's a talented level designer, but so are the best WAD mappers in this community, and they wouldn't ask a hundred for a 15 minute call.

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12 hours ago, Gregor said:

It's funny how nobody in their right mind would pay 100 bucks up front for a 15min phone call and yet you see plenty of people that drop 100 dollars in donations on their favorite streamer for no more than 15 seconds of attention.

I feel like this is related to certain generation's trepidation regarding phone calls vs. texting lol

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9 hours ago, TerryMastermind said:

BTW, you can also have day of deathmatch with John for €6,666.66  €4,995.95!

I'm not sure if anyone has actually bought this. 

 

I think that one's intended for event organizers as you're paying more then half of that price for the catering/food and location.

 

You're not calling Romero to DM at your house or something.

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$400/hr is a little steep for a consultancy fee, but I think John's celebrity and expertise justify it. People are always trying to "corner" successful creatives.

 

I think most of us are better off checking out livestreams and such, but if I were an indie game dev I could see this being a great service. Plus I could then tell the public something about how John Romero gave me some insights about my game design.

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