Jakub Majewski Posted April 11 (edited) Attention, all aboard the IWAD memory train! May I ask for attention, please? This is your new conductor speaking. The IWAD Rememberance Ltd. regrets to inform you that your train has been rerouted. Now, don't panic, there is nothing to be scared of. We are simply here to take you to a slightly different realm of imagination, but rest assured, you may be a little dazed and confused by our new final destination, but you will surely not be disappointed... Hello, everyone! I would like to introduce a small spin-off to @Engired series of "<IWAD> from Memory" wads and take it in a slightly different direction. Mapping from memory as accurately as possible is fun and all... but mostly just for the mappers. It's a series more about the journey than the destination, and it's a shame, because there have been some mighty fine destinations that have been brought to us by this series, unforgettable classics like E4M4 from Ultimate Doom, MAP15 from Doom II or MAP16 from TNT, which all rose from their respective IWAD maps and became something grander than them rather than a good immitation. Here's the deal and the backbone of this project: when's the last time you played Heretic? 2 years ago? 5 years ago? All the way in the 90's? Good, now is the time to bring up all of those hazy memories and put them onto the canvas of Doom Builder! We're going to be recreating all of Heretic from memory, just like Engired's series, BUT with very different rules. Most importantly, do not go out and replay Heretic at all before joining this project, no matter how much you remember, don't remember or misremember, I want to see maps recreated from the exact current state of your memories of them. Please don't be scared of creating something that only barely resembles the original, as that is the exact point of this exercise, the goal is to run each map through anywhere between weeks to years of normal human erasure of unimportant information and distill each map into a cursed liminal representation of itself. Same goes for the midis, if any composers would like to join. Musicians from Jimmy's Raven Midi Pack from 2020 are especially welcome, as they all had to study Kevin Schilder's music to try to capture its identity, but at the same time, it has been enough years for everyone to hopefully forget just enough about it. And though I might disappoint some people, but the goal will only be to recreate the stock IWAD midis. There is currently no deadline. Whenever all maps are done, the project will be compiled together and released. However, to avoid anyone claiming a slot and then doing nothing with it, there will be a rule in place throughout the entire development cycle: if you claim a slot, you have exactly 72 hours to submit a map for it, otherwise your claim is released. Format is limit-removing and target source port is DSDA-Doom. No need to worry about those vanilla limitations getting in the way of your memories. I don't think there is much more to be said, so here is the current list of maps: Spoiler Episode 1: City of the Damned - E1M1: The Docks - @JackDBS claimed on 12th April, 1:06 CEST FINISHED - E1M2: The Dungeons - @Craneo claimed on 12th April, 0:55 CEST - E1M3: The Gatehouse - @TheEvilGrin claimed on 15th April, 12:59 CEST - E1M4: The Guard Tower - UNCLAIMED - E1M5: The Citadel - UNCLAIMED - E1M6: The Cathedral - @Amaruψ claimed on 21st July, 8:10 CEST FINISHED - E1M7: The Crypts - @VVanTuz2OO2 claimed on 10th May, 11:57 CEST FINISHED - E1M8: Hell's Maw - @JustAthel claimed on 12th April, 1:51 CEST FINISHED - E1M9: The Graveyard - @Walter confetti claimed on 17th June, 20:07 CEST FINISHED Episode 2: Hell's Maw - E2M1: The Crater - @Raith138 claimed on 12th April, 2:05 CEST FINISHED - E2M2: The Lava Pits - @DynamiteKaitorn claimed on 12th April, 1:47 CEST FINISHED - E2M3: The River of Fire - @SilverMiner claimed on 19th April, 22:14 CEST - E2M4: The Ice Grotto - @VVanTuz2OO2 claimed on 30th April, 21:44 CEST FINISHED - E2M5: The Catacombs - UNCLAIMED - E2M6: The Labyrinth - UNCLAIMED - E2M7: The Great Hall - UNCLAIMED - E2M8: The Portals of Chaos - @Melodic Spaceship claimed on 27th May, 6:20 CEST FINISHED - E2M9: The Glacier - @Amaruψ claimed on 23rd July, 14:07 CEST FINISHED Episode 3: The Dome of D'Sparil - E3M1: The Storehouse - @Amaruψ claimed on 12th April, 1:17 CEST FINISHED - E3M2: The Cesspool - UNCLAIMED - E3M3: The Confluence - @Matthias claimed on 15th June, 9:26 CEST FINISHED - E3M4: The Azure Fortress - UNCLAIMED - E3M5: The Ophidian's Lair - @VVanTuz2OO2 claimed on 19th April, 21:36 CEST FINISHED - E3M6: The Halls of Fear - @maese47 claimed on 12th July, 5:37 CEST FINISHED - E3M7: The Chasm - UNCLAIMED - E3M8: D'Sparil's Keep - @Beed28 claimed on 12th April, 0:29 CEST FINISHED - E3M9: The Aquifer - UNCLAIMED Episode 4: The Ossuary - E4M1: Catafalque - @Xulgonoth claimed on 11th April, 23:39 CEST FINISHED - E4M2: Blockhouse - UNCLAIMED - E4M3: Ambulatory - UNCLAIMED - E4M4: Sepulcher - UNCLAIMED - E4M5: Great Stair - UNCLAIMED - E4M6: Halls of the Apostate - UNCLAIMED - E4M7: Ramparts of Perdition - UNCLAIMED - E4M8: Shattered Bridge - @DukeOfDoom claimed on 8th May, 9:35 CEST FINISHED - E4M9: Mausoleum - UNCLAIMED Episode 5: The Stagnant Demesne - E5M1: Ochre Cliffs - @Walter confetti claimed on 12th April, 10:30 CEST FINISHED - E5M2: Rapids - UNCLAIMED - E5M3: Quay - UNCLAIMED - E5M4: Courtyard - UNCLAIMED - E5M5: Hydratyr - UNCLAIMED - E5M6: Colonnade - UNCLAIMED - E5M7: Foetid Manse - UNCLAIMED - E5M8: Field of Judgement - @Jakub Majewski claimed on 11th April, 23:39 CEST FINISHED - E5M9: Skein of D'Sparil - UNCLAIMED Episode 6: Fate's Path - E6M1: Raven's Lair - UNCLAIMED - E6M2: Water Shrine - UNCLAIMED - E6M3: American's Legacy - @Gothic claimed on 12th April, 17:19 CEST FINISHED And the midis: All can be claimed as many times as they appear in the IWAD, but once each midi has at least one slot completed, the soundtrack is considered finished. Spoiler Opening: MUS_TITL - UNCLAIMED Intermission theme: MUS_INTR - UNCLAIMED Demo: MUS_CPTD - UNCLAIMED Dark: MUS_E1M1 - @Darman Macray claimed on 26th July, 2:48 CEST FINISHED MUS_E3M1 - UNCLAIMED MUS_E4M6 - UNCLAIMED Fred: MUS_E1M2 - UNCLAIMED MUS_E3M6 - UNCLAIMED MUS_E4M2 - UNCLAIMED Ded: MUS_E1M3 - UNCLAIMED MUS_E3M5 - UNCLAIMED MUS_E4M3 - UNCLAIMED Elf: MUS_E1M4 - UNCLAIMED MUS_E2M5 - UNCLAIMED MUS_E4M4 - UNCLAIMED MUS_E5M5 - UNCLAIMED Marek: MUS_E1M5 - @Amaruψ claimed on 15th April, 18:21 CEST FINISHED MUS_E3M7 - UNCLAIMED MUS_E4M5 - UNCLAIMED Mist: MUS_E1M6 - UNCLAIMED MUS_E3M4 - UNCLAIMED MUS_E4M1 - UNCLAIMED MUS_E6M3 - UNCLAIMED Mole: MUS_E1M7 - UNCLAIMED MUS_E4M7 - UNCLAIMED John: MUS_E1M8 - UNCLAIMED MUS_E4M8 - UNCLAIMED Atcoty: MUS_E1M9 - UNCLAIMED MUS_E3M8 - UNCLAIMED MUS_E4M9 - UNCLAIMED Acacia: MUS_E2M1 - UNCLAIMED MUS_E5M1 - UNCLAIMED Atlas: MUS_E2M2 - UNCLAIMED MUS_E5M2 - UNCLAIMED Bluroc: MUS_E2M3 - UNCLAIMED MUS_E5M3 - UNCLAIMED Build: MUS_E2M4 - UNCLAIMED MUS_E5M4 - UNCLAIMED Onyx: MUS_E2M6 - UNCLAIMED MUS_E3M9 - UNCLAIMED MUS_E5M6 - UNCLAIMED Wait: MUS_E2M7 - UNCLAIMED MUS_E5M7 - UNCLAIMED Arpo: MUS_E2M8 - UNCLAIMED MUS_E5M8 - @Jakub Majewski claimed on 12th April, 17:20 CEST (fuck it, why not) FINISHED Olkin: MUS_E2M9 - UNCLAIMED MUS_E5M9 - UNCLAIMED Drive: MUS_E3M2 - UNCLAIMED MUS_E6M1 - UNCLAIMED Watch: MUS_E3M3 - UNCLAIMED MUS_E6M2 - UNCLAIMED Edited July 31 by Jakub Majewski : added claims 20 Share this post Link to post
Beed28 Posted April 11 Gonna take E3M8! Been a long while since I last played Heretic, and I believe the final boss level should be easy enough level for me to remake. 1 Share this post Link to post
Craneo Posted April 11 I'd take the docks or the dungeons, I haven't played Heretic THAT much so this could be fun lmao... (ironic as I admit I always felt like "HOW CAN YOU FORGET XYZ" when playing the Doom versions of this project...) 1 Share this post Link to post
Desfar Posted April 11 Gonna say that calling it CP may not be a great idea. 2 Share this post Link to post
Amaruq Wulfe Posted April 11 (edited) I'm willing to contribute to this. I'll take E3M1 if it hasn't been taken yet. 2 Share this post Link to post
DynamiteKaitorn Posted April 11 I wanna do E2M2 since its one of the few Heretic maps I have ANY memory of. 1 Share this post Link to post
JustAthel Posted April 11 A game I hardly ever played, and even when I tried to get into it, I just couldn't... this should be fun. ...eh why the hell not? Could you mark me down for e1m8 please? 0 Share this post Link to post
NecrumWarrior Posted April 12 I played Heretic like a month and a half ago, lol! If I have time and feel like I remember any of the maps that remain later then I'll absolutely participate. But for now I don't know if I can. Good luck to all mappers! 3 Share this post Link to post
Walter confetti Posted April 12 Against all good judgements, E5M1 please. 1 Share this post Link to post
Amaruq Wulfe Posted April 12 Well... I went ahead and already worked onto and completed E3M1 :P where should I submit now? xD 3 Share this post Link to post
Gothic Posted April 12 If I take American McGee's map, does it have to be a DM map, or can I give it an ending? 0 Share this post Link to post
Jakub Majewski Posted April 12 (edited) 3 hours ago, Amaruψ said: Well... I went ahead and already worked onto and completed E3M1 :P where should I submit now? xD In this thread, as a post. Can also DM me, I suppose, but I'd prefer the former. 42 minutes ago, Gothic said: If I take American McGee's map, does it have to be a DM map, or can I give it an ending? You can make it beatable, sure. I'd like that myself, but I will leave the choice to you. 16 hours ago, Craneo said: I'd take the docks or the dungeons, I haven't played Heretic THAT much so this could be fun lmao... (ironic as I admit I always felt like "HOW CAN YOU FORGET XYZ" when playing the Doom versions of this project...) Since another user was more decisive and picked the docks, it's the dungeons for you. Thanks for the quick interest, I will update the OP ASAP. Edited April 12 by Jakub Majewski : missed reply 0 Share this post Link to post
Amaruq Wulfe Posted April 12 9 minutes ago, Jakub Majewski said: In this thread, as a post. Can also DM me, I suppose, but I'd prefer the former. Well here you go: https://files.gamebanana.com/bitpit/e3m1.zip 2 Share this post Link to post
Gothic Posted April 12 13 minutes ago, Jakub Majewski said: You can make it beatable, sure. I'd like that myself, but I will leave the choice to you. Nice, then I'll take E6M3. 0 Share this post Link to post
Raith138 Posted April 12 Probably one of the ugliest maps I have ever made but this is what I remember it looking like. HERETICMEMORY.zip 2 Share this post Link to post
Beed28 Posted April 12 Should probably be it. I assume we had to also add deathmatch starts too so... HereticRememberedE3M8.zip 1 Share this post Link to post
Walter confetti Posted April 12 Here's what i remember from E5M1, it's actually passed very long time since i take a look at any of the serpent riders extra episode maps, so i don't know how much my memory goes well for this game... E5M1fm.zip The starting room is what i am most aware of, as well as the proto-slaughter gameplay. No DM starts btw 1 Share this post Link to post
DynamiteKaitorn Posted April 12 I genuinely think I mixed this up with another map but I'm HOPING I remembered at least the starting room of this map. I can tell you now, this probably is ~90% incorrect. XD E2M2 - Lava Pits.zip 1 Share this post Link to post
Raith138 Posted April 12 What are the rules for how many submissions you are allowed? 0 Share this post Link to post
Jakub Majewski Posted April 13 Thanks for the submissions, you all are quick! When it comes to the maps themselves, I'd say they are mostly fine/finished, however: -E2M2 has missing textures/homs(Protip: press F4 in Doom Builder to find things like that). Also, in the last room, the center platform sinks without changing texture/effect, is that one intentional XD? -E3M1 can only be ran in GZDoom, because DSDA only allows 8 ambient sounds per level. Please bear that in mind henceforth. So far so good, I'd say. But please test in DSDA(or, if you're feeling fancy, Crispy Heretic, Chocolate Heretic, or the DOS executable). 3 hours ago, Raith138 said: What are the rules for how many submissions you are allowed? As many as you'd like; you simply need to adhere to the rule of the 3-day time limit. 1 Share this post Link to post
Amaruq Wulfe Posted April 13 (edited) 2 hours ago, Jakub Majewski said: -E3M1 can only be ran in GZDoom, because DSDA only allows 8 ambient sounds per level. That's quite an oddball. I use Crispy Heretic, and it runs the map perfectly fine. Not sure why would DSDA keep a static limit to begin with instead of removing it. Should I edit and resend the map, in that case? 0 Share this post Link to post
Jakub Majewski Posted April 13 7 hours ago, Amaruψ said: That's quite an oddball. I use Crispy Heretic, and it runs the map perfectly fine. Not sure why would DSDA keep a static limit to begin with instead of removing it. Should I edit and resend the map, in that case? I suppose that the best course of action for now is to keep both the unedited and edited version of the map and also send a ticket to the DSDA crew. Let's hope they respond to our pleas positively. 1 Share this post Link to post
Gothic Posted April 13 (edited) Ok, here's my take on e6m3, plus a keyhunt sidequest to exit the level. E6M3memoryGothic.zip EDIT: Oh God, what have I done to American's beautiful layout? Edited April 13 by Gothic 2 Share this post Link to post
JustAthel Posted April 13 Here's what I remember of E1M8: A very underwhelming closer to an episode. Probably the only reason why I remember the map even in the slightest. I only put in player starts, since I never played Heretic deathmatch. Download: heretic-e1m8-from-memory.wad (21kb) 1 Share this post Link to post
JackDBS Posted April 14 E1M1: Corvus Is Confused and So Am I Corvus Is Confused and So Am I.zip 1 Share this post Link to post
Amaruq Wulfe Posted April 15 I'll think I'll attempt the MIDI of Marek, too. 0 Share this post Link to post
Amaruq Wulfe Posted April 15 I really suck at making MIDI tracks, so here's my best attempt at Marek, lol. https://files.gamebanana.com/bitpit/maruq.rar By the way, if we are giving maps and midis silly names like the Doom projects, I'd love to have this track called Maruq instead of Marek because... y'know, that's half of my name x) 2 Share this post Link to post