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8 hours ago, CrazedCleric said:

Mind penciling me in for slot 29?

go ahead, feel free to join the discord !

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Forgot to mention this, but I decided that this project will have 40 maps in general (without counting secret levels), which means that we only have 4 slots left ! If you want to contribute to this project it's now or never !

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Hey, just dropping by with a more co-op friendly version of map 21. Use this one when compiling the WAD proper.

 

The switch that lets you access the blue key room is now repeatable. If someone's left behind, they can lower it on their end.

Two zombies and one imp were added to make the player alert other monsters. Previously you could just stealth your way to the plasma rifle and not deal with the imp ambush.

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Posted (edited)

Slot : 35

Map name : Exiternity

Author : Rafael2100

Midis : "Super Villains" from Maximum Carnage (SNES)

Spoiler

and "Misty menace" from Donkey Kong Country

Difficulty : hard
Commentary : a little wad with very simple gameplay, might need some buffs since it's map35, but I will warn you, the exit switch might malfunction, if that ever happens to you, you just have to simply :

Spoiler

 

LEAVE THIS LEVEL IMMEDIATELY

LEAVE THIS LEVEL IMMEDIATELY

LEAVE THIS LEVEL IMMEDIATELY

LEAVE THIS LEVEL IMMEDIATELY

 

 

download it here if you want to give it a tryhttps://www.mediafire.com/file/tz1seznc9sxhmas/Power_off.wad/file

 

image.png.c26120f0ddde062046e92080936832f8.png

Spoiler

image.png.63b5e37a25882d3aa4782f76d1563fea.png

 

Edited by rafael2100

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Posted (edited)

Slot: 32

Map name: Vermilion Flux

Author: stochastic

Midi: "Spiraltongue" by @Cammy 

Difficulty: Very Hard
Commentary: A lightshow from the sanguine depths of Hell, synced up to Cammy's menacing midi.

Download: sto-MAP32-ToB.zip

 

wPEqQBH.png

QlrUWws.png

Edited by stochastic

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Posted (edited)

Slot: 24

Map name: Emerald Dive

Author: stochastic

Midi: "Dive Into the Mellow ...for Aquatic Mine" by Tomoya Ohtani from Sonic Adventure 2

Difficulty: Medium/Hard
Commentary: Seems like you're deep in an underground slime pit. Did you go up or down to get here? Either way, time to take a dive...

Download: sto-MAP24-ToB.zip

Screenshots:

Z4EzQ65.png

o0JxgLx.png

sto-MAP24-ToB.zip

Edited by stochastic : Added co-op starts

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posting here so I don't lose time finding the thread

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Some news :

i've gone on a holiday break for 2 whole weeks, so the OP is very outdated, so I will work on it and try updating as much things as possible

- After seeing the poll concerning the duration of the deadline, my discord members settled on a 1 month deadline, for October 1st 2024

- no-man baugh left the project due to his busy agenda, I wish him the best of luck out there !

- @NiGHTS108 has occupied slot 38, and @Antiquated has occupied slot 10, there are only 2 slots left !

 

There are other things but they are not relevant enough or you can look them up on the OP or in the discord

 

 

Edited by rafael2100

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Slots are still available? Not quite the best of mappers, but want to try put some skills I've learnt from messing with making test maps and messing with UDB to the test. Thanks!

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We officially have zero slots left !

Thanks to everyone who participated in this project, without you this project would only be yet another scrapped idea to daydream at !

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7 hours ago, Questar_Valdamar said:

Are there still Map Slots open? I'm curious to join.

Unfortunately there are no more maps available. Though if you still want to participate eitherway you can always playtest the current version of the megawad and give us some feedback, it would be appreciated !

 

Though if you really want to make a map eitherway, you can make a secret map, though it must warrant an interesting and unusual idea, AND you must be able to make it before the deadline hits, so I really do not recommend that

Edited by rafael2100 : now that I think about it I should edit the title for this topic

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On 9/21/2024 at 4:21 AM, rafael2100 said:
On 9/21/2024 at 4:21 AM, rafael2100 said:

Unfortunately there are no more maps available. Though if you still want to participate eitherway you can always playtest the current version of the megawad and give us some feedback, it would be appreciated !

 

Though if you really want to make a map eitherway, you can make a secret map, though it must warrant an interesting and unusual idea, AND you must be able to make it before the deadline hits, so I really do not recommend that

 

I'll happily play test. That sounds great

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Alright it's been a while you've heard from this, don't worry it's still very much active, in fact we are at the last stretch ! Only 5 maps are left ! (2 of which are very close to being completed) 

I also want to clarify how the deadline system will work, they basically work as some sort of baseline for an important step to be done, meaning that the project won't end at the end of the set deadline, unless all the conditions are applied for it to be released to the public. We had extended the deadline for 2 weeks but even that wasn't enough for some people to get mapping, so I will extend the deadline once more for 1 week, ending at the start of the October holiday, and hopefully this time we get to finish all maps

It's the last stretch everyone ! We can do it ! This is unironically one of the most fun mapset I have ever had the pleasure to playtest over and over again, and I guarantee you will also have fun playing it ! I truly hope we leave a positive impact on the community with an unforgettable and unique experience !

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