Parmesian Posted July 6 Think of this as the sequel to UACMN2.wad by Jack101, but with 64 maps instead of 32 Basically it features: The same shop feature Better boss scripting (e.g. they don't teleport away from you less than a millisecond before your hitscan weapon hits them) Tons of new weapons (mostly from realm667) Complete overhaul of the most common terry enemies Dickfails have the body of a wolfenstein SS, but with different clothing and weaponry Romeromen have the legs and weaponry of an arachnotron Cabbage patch kid dolls have the body of a pinky demon Psycho heads have the flame effect of a lost soul Much more I'd LOVE to see UACMN3 this year if possible 2 Share this post Link to post
fruity lerlups Posted July 7 maybe you can start a community project for it 2 Share this post Link to post
Parmesian Posted July 7 I absolutely suck at coding so I doubt I'll make the script, I might make some sprites though 0 Share this post Link to post
Redneckerz Posted July 8 - Terry - Gigawad - Might make some sprites. Of all the ideas you could have as a Ideas Guy, this is not one you should pursue. 32 Share this post Link to post
Parmesian Posted July 8 As if it's going to be unbeatable without god/buddha mode lmao 0 Share this post Link to post
Redneckerz Posted July 11 3 hours ago, Parmesian said: Why not In case the original memo didn't reach you, you are better off coming up with something original and actually showcasing something instead of combining literally all the worst aspects of the community. 13 Share this post Link to post
xX_Lol6_Xx Posted July 11 Only seven posts? Off to a really rough start. 0 Share this post Link to post
Parmesian Posted July 13 On 7/11/2024 at 10:11 PM, UserPlayer89 said: what the hell is a gigawad A wad with more than the amount of maps that DOOM 2 has (32) Basically the wad is planned to have 64, 4 of which being secret maps On 7/11/2024 at 7:14 PM, Redneckerz said: In case the original memo didn't reach you, you are better off coming up with something original and actually showcasing something instead of combining literally all the worst aspects of the community. Terry wads make up 50% of idgames 0 Share this post Link to post
Plerb Posted July 13 17 minutes ago, Parmesian said: Terry wads make up 50% of idgames 13 Share this post Link to post
JustAthel Posted July 13 Terry wads fell out of the collective community's consciousness for a VERY good reason... actually, to say there was just one reason severely undermines just how bad of an idea it would be to contribute to the ""genre"", reasons that I trust I need not spell out in this thread. 5 Share this post Link to post
Grazza Posted July 13 Hey, remember that asshole who repeatedly poured raw sewage into the city's water supply? How about we dedicate a park in his honour? 8 Share this post Link to post
roadworx Posted July 13 1 hour ago, Parmesian said: A wad with more than the amount of maps that DOOM 2 has (32) Basically the wad is planned to have 64, 4 of which being secret maps gigawads are already bad enough, we don't need one exclusively populated by a dead meme that was never that funny to begin with 6 Share this post Link to post
bsharp Posted July 13 (edited) we always ask ourselves whether or not we can, instead of whether or not we should 4 Share this post Link to post
Chris Hansen Posted July 13 On 7/12/2024 at 4:11 AM, UserPlayer89 said: what the hell is a gigawad It’s something you need 1.21 of and you will see some serious shit! 9 Share this post Link to post
Kinatuk Posted July 13 I guess you do you but just know that idgames does not accept Terrywads anymore. 0 Share this post Link to post
plums Posted July 13 3 hours ago, Plerb said: [citation needed xkcd graphic] Every terrywad on idgames was quarantined in /themes/terrwads. There are 157 zip files there, and no further ones are accepted. If we assume some got missed and very generously round up to 200, there are still more wads for Hexen alone (238 zip files) than that. So yeah, a little off of 50%. 5 Share this post Link to post
UserPlayer89 Posted July 13 (edited) 4 hours ago, Parmesian said: A wad with more than the amount of maps that DOOM 2 has (32) Basically the wad is planned to have 64, 4 of which being secret maps Terry wads make up 50% of idgames I dont even think a medium to large team of mappers could crank out *64* maps together much less ones that requires the insane ZDoom shenanigans that are expected for most Terrywads. good luck with that though 0 Share this post Link to post
UserPlayer89 Posted July 13 17 minutes ago, plums said: Every terrywad on idgames was quarantined in /themes/terrwads. There are 157 zip files there, and no further ones are accepted. wasn't aware of this till now, that's hilarious 0 Share this post Link to post
plums Posted July 13 25 minutes ago, UserPlayer89 said: wasn't aware of this till now, that's hilarious To be clear, a lot more were *submitted* during the time were terrywads were "popular", but they either got purged or rejected, usually for malicious content. And probably more got made that didn't even get submitted to idgames. But as for what is on the archive right now, 0.50% is probably a closer estimation. 1 Share this post Link to post
Parmesian Posted July 13 Just so yall know, there are no lethal terry traps, they only appear as part of the storyline 0 Share this post Link to post
Amaruq Wulfe Posted July 13 Focus your attention on creating something that'd actually be worthwhile, instead of something that'd be forgotten by everybody in about a week. 5 hours ago, Parmesian said: A wad with more than the amount of maps that DOOM 2 has (32) Basically the wad is planned to have 64, 4 of which being secret maps Terry wads make up 50% of idgames 157 submissions out of 30k or so overall isn't "50%" my guy. Not sure who you learned your Math from, but the guy clearly has ripped you off. 6 Share this post Link to post
Murdoch Posted July 13 5 hours ago, Parmesian said: Terry wads make up 50% of idgames They really don't. This idea sounds aggressively awful and i have no idea why anyone would play it save for morbid curiosity. Nobody likes ideas guys. If you want to contribute something why not actually learn to make something worthwhile. 5 Share this post Link to post
Andromeda Posted July 13 6 hours ago, Parmesian said: Terry wads make up 50% of idgames 0.77% actually, which is more than I expected and way more than the number that should exist, which is zero. 5 Share this post Link to post
Kinatuk Posted July 13 52 minutes ago, Parmesian said: Just so yall know, there are no lethal terry traps, they only appear as part of the storyline If you are the one planning to make this wad then go for it. But I would highly suggest you to cut down the number of maps. A short but quality wad is much better than a 64 map long wad. Also, making 64 maps for 1 project is much harder than it looks and will most likely lead to a burnout and loss of interest in the game and even if you are able to pull it off, most people won't play your map due to the weird idea and the immense length of it. 0 Share this post Link to post
Parmesian Posted July 13 Alr how's 34 maps with 4 being the secret maps 0 Share this post Link to post