Hello again, it's been a little while since I've talked about anything I've been working on. My project is still a very long way off but I'm finally ready to show off another map for it which I've spent the last two months on.
Now Entering the Sludge Factory
Screenshots:
Requirements:
A ZDoom compatible source port
cc4-tex which can be found here
Tested in GZDoom v3.0.1, ZDoom v2.8.1, Zandronum v2.1.2
Download Link:
https://www.dropbox.com/s/76qgvagidmz79se/Sludge Factory.wad?dl=0
The map is close to being vanilla in it's inspiration and design, however the format I have chosen (Hexen) is an unfortunate necessity as it gives me access to a few key features and actions I require in some of my maps. I understand this isn't particularly popular around here as Boom is more universal but I'd rather have my creative freedom to make my maps the way I envision them over forcing more restrictions into them. This map doesn't necessarily utilize those features, but some of my other maps for this project do.
A few important things to note:
The map is located in the Map 05 slot, not the Map 01 slot. This is intentional. Access the map in which ever way you prefer
Being a Map 5, it isn't particularly difficult and I can't imagine many people here having a hard time with it
The map is fairly large (by my standards) but a number of areas are completely optional
ITYTD/HNTR are both empty. This is because I have something special planned for later. HMP/UV are both playable and mostly balanced
I think my mapping has come a long way in the last 8 months. I'd like to know if you think the map is good or not, and if you have any specific feedback I'd love to hear it. Thanks for playing.