Welcome to the /idgames Archive database on Doomworld. Since 1993, /idgames has been the center for all your Doom-related files, as it continues to be to this day.

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Latest files: (more)
.MID the way id did - 32 MIDIs for Doom 2! - The midtwid team
This is a pack of 32 new MIDI files to replace the entire Doom 2 soundtrack! Initially the goal was to imitate Bobby's style, but ultimately we ended up with a wide variety of good music. Tracks & authors listed below: ...
Festering Cesspool - Soulless
The map tries to recreate some sort of residual water treatment plant that connects with a serie of old abandonded factories. Seems you fell into a manhole, can you get out of that festering cesspool alive?
Chocolate-Covered Peanut Rage - Timothy Brown (MArt...
I am back at you with another candy-themed slaughter map. Lots of tan and brown, resembling a peanut covered in chocolate. You will need -complevel 17 when recording demos. Demo can be found at: https://youtu.be/R5tCytxWQYQ
ACE-1 - Arrowhead12 [Colton Murchison]
ACE-1 stands for 'Arrowhead Compilation Episode 1'. A collection of varied levels ranging from hell to techbase. This is a compilation, not a cohesively designed episode.
Plutonia 7: Going To The Hell - DoomTheRobot & Gene...
You have defeated the 6 icons of Hell and deadliness. Now there is only one left, and it is hiding away somewhere that will forever torment you. Chad, your homeland, has been overrun by the final gatekeeper: THE Demon. A...
Lost Luxury - Alper002
Lost Luxury is a 10-map hub designed for Vanilla Hexen. 5 maps are interconnected, 2 are for the finale, and 3 are secret! While I originally started this for NaNoWADMo 2020, I didn't exactly finish on time, and ended up t...
Command Bunker - Emperor S P O O N
A Small yet brutal tech-base map. It's the first map that I've done in Boom format. It was a neat and enjoyable experience, but one that I'd not prefer to repeat. Boom format ain't my cup of tea.
Bloodbath: Hell's Deepest - Keagan Dunn ("Dunn & Dunn")
--- A set of 7 (6 with 1 secret) Boom-compatible Doom II maps, designed to be played from pistolstart. Who needs realistic techbase buildings filled with nothing but hitscanners? Introducing abstract, hell-themed environme...
Demonic Citadel - Skunkbear
A set of 9 single player levels. Requires GZDoom. The levels start off fairly simple and straightforward but become progressively more complex and ambitious. The levels differ depending on difficulty level. I would reco...
Heartland - Paul "skillsaw" DeBruyne
Heartland is a 7 map episode set in the nation's decaying industrial heartland, developed exclusively for the Eternity Engine (4.02.00 or later). There are three main guiding principles in Heartland's design. 1. Heartl...
Architek - Romsu89
My bigest mapset and first realase! classic vanilla style with more details and impresive visuals
Heck Cavern - Miss Melee
You are Doomguy...maybe. You have teleported into a cavern...A CAVERN OF HECK! The exit is right in front of you, but you need a key first...a key that resides in the fortress and/or temple built right into the living rock...
Eggplant Wad - EnragedEggplant
Just a collection of five maps that I've made when I was learning DoomBuilder.
A Very punch you in the face man Christmas - punch you in ...
Christmas map made as a gift for 4chan's retro games board. Short slaughter map. Uses OTEX.
splinty - Zan-zan-zawa-veia
An album cover with gameplay. Lots of ammo, almost no detailing whatsoever <3 All to celebrate the release of this game: https://lagdotcom.itch.io/diggin-it Music track is "So Damn Soaked" also by me. Free to use in yo...
Ram Ranch - E.M.
Yo! What is that I see off in the distance? A huge fiery portal is opening up. Hordes of demons are pouring out, their huge hard cocks as hard as rocks. Ram Ranch is under siege, under lockdown! Big buff demons are gonna f...
A Night On The Sauce - PurityControl
One new single-player map for ZDoom source ports (UDMF format). The end product of my first 2 years learning how to map for Doom. Design goals were straightforward but interesting progression, action-packed combat emphasis...
Clandestine Castle Crashing - Various, compiled by Bl...
Clandestine Castle Crashing is the fifth release and second megaWAD of BluePineapple72's monthly "Pineapple Under the Sea Speedmapping" series. It was created in January 2021 with the following gimmicks: - Castle map th...
Abyssal Speedmapping Sessions: Session 52 - TheMionicDonu...
Seventeen maps made during the fifty-second Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each ...
Green Nightmare 1 - Timothy Brown (MArt1And00m3r11339)
St. Patrick's Day is 2 days away (as of me writing this file), and I present to you a map with green titled "Green Nightmare 1". I didn't know what else to call it because I might make a level for next year's St. Patrick's...
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