3 level WAD set in a castle environment. Excessive attention given to the appearence of the levels (texture selection, alignment, lighting, etc...), but game play does not suffer (some great battle areas!).
I use a P90 machine, so I imagine some areas may run slowly on underpowered machines.
Credits:
iD for DOOM2. Ben Morris for DCK. Mike Reed for proving that the true path is quality over quantity.
Base:
New levels from scratch
Build time:
Editor(s) used:
DCK v3.x by Ben Morris RMB v2.1 by Jens Hykkelbjerg
Bugs:
SMALL texture misalignments here and there, but not really noticable unless you look for them :o