Title: |
The Ivory Tower |
Filename: |
levels/doom2/g-i/ivory.zip |
Size: |
207.35 KB |
Date: |
08/20/98 |
Author: |
Leon Kelz |
Description: |
This single-player-level for DOOM2 tells an enigmatic story. You witness the war between an evil army of SS-soldiers and the demons they created in their blasphemous laboratory while a huge shimmering ivory tower, the symbol of release, rises up on the horizon. There, in the tower's top, you will face your last trial... >>> In addition, this zip-file contains IVORY-DM.WAD, the same level modified for deathmatch play. |
Credits: |
Ben Morris for DCK id Software for the ultimate game |
Base: |
New level from scratch |
Build time: |
Some weeks |
Editor(s) used: |
DCK v3.61 |
Bugs: |
Level won't save! |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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lupinx-Kassman
| Turns out everything Leon makes is a treasure | x | |
Zahid
| start view was awesome overall nice map
| x | |
TimeOfDeath
| tight supplies at first, but it got fun | x | |
Anonymous
| In general this is a very average level. It makes the cardinal mistake of having SS troopers in it and although there are 500+ monsters it just feels like a 1995-era level pumped full of baddies. It has a couple of nice design ideas at the start - the opening tunnel is quite spooky, and there's a false perspective trick that gives the impression of a highway going off to a large tower on the horizon. Picks up towards the end but it still feels very old-fashioned and blocky. | x | |
Anonymous
| its ok the tecshering is prity good and dizine was allrite the game play was prity good to allthow thair is still room for improvemint | x |
View ivory.txt
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