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Everything posted by Grazza
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Serious map-smashing errors; most of the map can be skipped (exiting in a few seconds) without even using any tricks or exploits. Bland looking; the idea has been done far better very long ago. I wouldn't have known this was meant to be a remake of the Quake map if the textfile hadn't said so. The map would deserve (generously) 2/5 if bug-free; I'll deduct only 1 for the errors. 1/5
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Even better than the first in the series, this is everything a Doom wad should be. Atmospheric, beautiful, coherent but varied design, and well-balanced gameplay that keeps the player on his toes the whole time without using hoards of monsters or luck-based situations. A must-play. Experienced Doomers should be able to exit on UV at their first attempt if they play carefully.