-
Content count
217 -
Joined
-
Last visited
-
Some ammo and guns:
-
Some new textures:
-
A Pedestrian Crossing Button: The back is ropey as you don't see that on a post.
-
Testing a Double Barrel Shotgun:
-
A Bush. Not final, still learning: Not great with ambient occlusion performance wise at the moment. Trying to figure it out.
-
More texture/voxel testing:
-
I don't think it will be very functional @TommyGalano5, I've just learned how to get rid of all internal unseen voxels. Thanks @Redoom, I've not used the Build engine in a looong time.
-
Thanks @Janitor. I am using Magicavoxel then Slab6 to adjust pivots and save as .kvx files. I make the basic structure in GIMP with my own palette and drag that into Magicavoxel and go from there. Sometimes I use Voxelshop to rotate them afterward if Magicavoxel decides to save the orientation sideways before Slab6. Time wise I'd say the Double Barrel Shotgun took about an hour the other day, it depends on the object I guess. A small 9mm magazine isn't as taxing:
-
Thanks @Gifty. I would share sprites though most of mine get made into voxels at the moment so I'm not sure if they belong here. If they count then I'll try to post some more in the future. Just learned how to make the spinning .gifs. I need to learn Blender better, I can't do that level of work.