GenColossus
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The Thing you can’t Defeat - Ultimate Doom WAD for GZDOOM - [8 maps]
GenColossus replied to YourOpinionsAreWRONG's topic in Map Releases & Development
I also came via the YouTube algorithm here (first log in since late 2020) to thank you for this frightening WAD! -
How to play psx doom in modern control style on emulator?
GenColossus replied to GenColossus's topic in Console Doom
Thank you for all the replies! After learning that it is almost impossible I decided to try the "GZdoom [GEC] Master Edition" suggested by Dark Pulse, and it is great! I won't try with emulator anymore. This one seems faithful enough, and if that criterion is fullfilled, a PC port is always superior. -
How to play psx doom in modern control style on emulator?
GenColossus posted a topic in Console Doom
I tried the PlayStation doom port for the first time yesterday but the outdated control settings annoy me quite a bit and now I am wondering whether it is possible to play it with modern control configuration. When writing "modern" I think about: left analogue stick: forward/backward/strafing right analogue stick: turning R1 firing L1 running and so on. Is that even possible? Any details what emulator to use and how to set it up. I have the Logitech F710 controller. -
I am pleased to help!
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If a Doom Level CD were a thing in 2020...
GenColossus replied to TotalTS's topic in Doom General Discussion
Do all the Cacoward winners fit on one CD? Asking this noob question since I am a noob and assume most community WADs are as small as the IWADs from ID. -
I detected the issue: the problem always occurs if all IWADs (D1, D2, TNT, Plutonia) are together within a single folder, the particular path (which may have spaces) does not matter. Regarding save slots. OK, the aim is to be close to vanilla. But this ist the most annying feature of many old games.
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No, I see no reason to do that. Loading doom.wad with Woof! works if the wad is dumped anywhere but not in the path where the error occurs. Oddly, that path is "nothing special". Different question: why is the number of saves limited?
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I have an IWAD folder for source ports which is seperate from the vanilla Doom GOG folders. So the latter should be not compromised. I deleted the doom.wad and replaced it with the copy from the vanilla folder. Vanilla and GZDoom work fine. However, the error message on Woof! remains. When I run doom.wad on PrBoom+, the episode selection is missing and the first D2 map is run instead. With many textures missing, causing the well known optic mess. I remember trying to load a game either with Woof! or PrBoom+ while running another game based on another IWAD (I think it was loading D1 while testing the source ports witn TNT). Therefore it seemed a legit assumption that IWADs may be compromised. EDIT:It is very weird now: I pulled the wad from the vanilla folder on Woof! and it worked. Same with PrBoom+. If I copy the wad to the desktop it works. But if I pull it from my iwad folder it fails....
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any legal way to aquire console specific levels for PC?
GenColossus replied to CoyoteComrade's topic in Console Doom
Last year, a German court struck the uncensored Doom 2 WAD (along with Wolfenstein 3D) from the list of de facto banned games. Bought it uncensored with my GOG account a month ago. Even the new Wolfenstein games are completely uncensored in Germany. Advantage gone ;-) -
I tried Woof! yesterday (the second source port ever ever run by me) and it is a nice platform to play with a vanilla feeling (I bought vanilla classic doom on GOG mid-march and completed this version of D1 and D2 first, then I tried GZDoom for Sigil and NRFTL). Nevertheless, I have to report a problem: yesterday, doom.wad worked with Woof! but today I get this error message: All other IWADs still work.