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About Astar
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Dreamwalker
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what are you working on? I wanna see your wads.
Astar replied to everennui's topic in WAD Discussion
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what are you working on? I wanna see your wads.
Astar replied to everennui's topic in WAD Discussion
Awww, she's so cute! -
HOLY SHIT
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Pizza delivery!
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Anthropoda Power Fantasy - A Project using Adventures in Moth Sorcery [-cl21, open!]
Astar replied to OverflowingMocha's topic in Community Projects
Looks awesome! -
I was in the wild on the shores of the Sea of Japan in the summer. The most dangerous thing we could encounter are wild tigers. Relaxing in nature in a tent by the sea is cool and stuff... The only problem with all this is that you need to drive 5 hours to get to these places by car (by someone else), which is very tiring and the fact that you can’t pick up and go back at any time. The most important thing for me is to be able to go home at any time. But yeah... frying meat to the sound of the sea and looking at the clear starry sky at night is an unforgettable experience
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Silent Hill. This game has always scared me with its imagery. And especially the sounds, music and themes that this game brings up. YES, awesome! I feel the same!
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@lumely Wow, thank you, I didn't expect someone to like it so much! I am very glad that I managed to get into your personal preferences and I like that you saw a certain artistic style in all this, and did not just run from start to finish (there was one case). There will definitely be a continuation, but most likely not soon. But I can hint that the title of the sequel will be "Kristallfågel" :)
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Silent Hill 2 Remake. I really like it so far
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ERASER (RC1 update): a single level partial conversion [BOOM]
Astar replied to Matt Eldrydge's topic in Map Releases & Development
Phew, It wasn't easy! Amazing wad, incredible. The visuals, like last time - my respect. I find it remarkable that ERASER does not have such a oppressive atmosphere as STRUCTURE, but at the same time, it is much more similar to survival horror, especially at the beginning. I have to admit, when I saw the first Hell Knight, I was genuinely scared. The situation with the first sleeping Archville turned out to be a real puzzle that required time and some tactics. I also like how this wad became more dystopian and cyberpunk, and even the main character seemed to come straight from the pen of Tsutomu Nihei. This is art. Definitely not for everyone... But I'm glad I got to play this incredible creation -
New metal release. Now it's doom/sludge metal