Title: Don't Turn Your Back On The City Filename: dtybotc.wad
IWAD: Doom II
Mode: Single-player
Engine:
Required: Boom-compatible
Tested with: GZDoom, Eternity Engine, GLBoom-Plus
Recommended: GZDoom with 'Doom' sector light mode
Hullo friends. I have made a series of poor decisions.
This is my first map. I had intended to take advantage of Doom's simplicity and quick iteration cycle to play around with layouts. Unfortunately the target detail level I set for myself was, uh,
This is a short-ish map, maybe ten minutes? Very linear. Possibly a bit trite. Though difficulty settings are supported, I have a feeling UV may be a little underwhelming for seasoned players. I thought best to err on the side of generosity. I specifically restricted myself to only using Doom II textures, though I did use a track from the Ultimate Midi Pack ("Dread Factory" by MFG38).
I will read feedback, but I am very unlikely to act upon it unless it's something very silly I've forgotten about. I don't really have any interest in pursuing Doom mapping beyond this point.
In any case, I hope you have fun.
Screenshots enclosed:
Update (12/12/2021):
- Exit is now marked with a sign, as much as it pains me
- Dehacked patch to allow player to walk through hanging bodies
Download:
dtybotc.zip
Mirror
idgames