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Controller vs Keyboard and Mouse
AbeAwesome replied to spacelion88's topic in Doom General Discussion
You can hone your fine motor control skills and compensate for the small range-of-motion on a gamepad analog stick, but you'll never outperform a similarly skilled mouse user. That's just plain fact. The stick extensions do help (in fact, I own three of the exact controller you linked, though the newest revision doesn't come with the longer sticks, sadly), but you're still stuck in a situation where your range of movement to go from -1 to +1 in the analog range is about 1-3 centimeters. Mario 64 has analog movement control, so it falls into the exceptions I listed in the final paragraph—so yeah, you'd likely be missing on quite a bit of control depth using a keyboard. You say you play racing sims with a keyboard; do you actually play with a controller or wheel as well? if you do, I find is hard to believe you'd say it's easier to play a racing sim with a wheel... that's just straight up false. I play on both, and it's infinitely easier to perform well with digital inputs (yes, tap tap tapping all the way). It breaks verisimilitude, so I use a wheel for "the experience," but it's much easier to use a keyboard. The advantage specifically comes when turning with the keys, I think the best of both worlds could be something like using an analog pedal for acceleration/breaking (the range on a decent pedal would actually allow you some precise control over the acceleration curve), and digital keyboard input for steering and shifting gears. Using a physical shifter would definitely put you in a pretty big disadvantage. But since this is a DOOM forum... maybe I should do a playthrough of DOOM I + II using my racing setup? Wheel to turn, Pedals to move forward/backwards, Use the shifter to switch weapons, Use the "clutch" pads to shoot and strafe... Perfection! -
Controller vs Keyboard and Mouse
AbeAwesome replied to spacelion88's topic in Doom General Discussion
I can't speak to the DMC situation, but fighting game inputs on keyboard are a breeze. That's why all the really cool kids use WASD-style Hitbox controllers (see in Spoiler). :P On the Souls-like question, I 100% agree. My girlfriend played those games for thousands of hours using a controller, switched to keyboard + mouse, and was playing better in less than a day; she never went back. Same for Monster Hunter and Dragon's Dogma. The one thing is that for those sorts of games, it's useful to have a "gaming" mouse with extra buttons, since 3D console games assume a baseline of 4 "primary" action inputs (the bumpers and triggers, not even including face buttons), whereas a basic mouse only has 2 good ones, and the mouse wheel click. There are some games (mainly from the Xbox 360/PS3 generation) that have analog movement input, or use variable trigger pressure to augment the in-game action, and while playing them with mouse + keyboard is easier and gets better results, I do sometimes play them with a gamepad because I like the ability to have analog movement speed... that said, the Splinter Cell games solved that by using the mouse wheel to set your speed, and that solution combines the flexibility of analog movement with the reliability of mouse + keyboard combo, so it's moreso a design issue in my eyes. -
Controller vs Keyboard and Mouse
AbeAwesome replied to spacelion88's topic in Doom General Discussion
Not with a gamepad style controller though. The sticks are too stubby to provide you with enough precise control of the analog range. In the world of games, even in racing and flight sims, a keyboard only player will outperform a similarly skilled controller player (or even a wheel user). But for most racing sim players, using the wheel is part of the experience (myself included). -
Does anyone have a map to create infights?
AbeAwesome replied to 1far2's topic in Doom General Discussion
You could easily create one yourself, or take any existing arena map, remove the default monster spawns (just select all things and delete them), and place a wall in the center. Even without any mapping knowledge, you should be able to figure it out in well under an hour using modern tools. Just download a copy of Ultimate Doom Builder and give it a shot. -
Controller vs Keyboard and Mouse
AbeAwesome replied to spacelion88's topic in Doom General Discussion
There isn't a single scenario in which raw controller/gamepad input outperforms raw keyboard + mouse input (in any game, in any application). That said, DOOM is a game where using a controller can work well when mapped correctly. The lack of freelook and the built-in auto-aim being the primary reason it can work without putting the player at a massive disadvantage. -
Questions about KEX - transferring port from xbox to desk top
AbeAwesome replied to Insaneprophet's topic in Doom General Discussion
Some people don't deserve help... -
Classic Doom playthrough the right way
AbeAwesome replied to thenodger's topic in Doom General Discussion
I'll just say that if you actually want to be "authentic," you should get a CRT and PC running DOS or Windows 9x (that is, a version of Windows that can natively run DOS programs), then play the vanilla executables. :^) An era appropriate PC is pretty cheap, the CRT is a bit harder, but that's what I do when I want to have an "authentic" DOS experience. As far as WADs go. I do think that the ones you listed are fine inclusions, but why would these post-25th anniversary WADs be considered part of "Classic" DOOM? In a way, aren't WADs released in the mid-90s more authenticity "Classic DOOM?" If canon concerns you, then you may want to consult something like the "10 Years of Doom" lists. But don't take me seriously, I just have very particular tastes. -
what was the doom discource online before the 2016 game
AbeAwesome replied to johnbanks77's topic in Doom General Discussion
Actually. Thinking about it for a bit... it would be kind of interesting to figure out what the Doomworld consensus was about a given topic at a given time. There's a field of study called "sentiment analysis," nowadays it's mostly done with AI language models, but back in the 2000s we were doing it with heuristic approaches. Is there an offline archive of the forums available somewhere? I think it'd be neat to run a few experiments... and turn everyone here from a person into a statistic! Muwahaha! -
what was the doom discource online before the 2016 game
AbeAwesome replied to johnbanks77's topic in Doom General Discussion
I don't mean to derail the conversation or inflame the rhetoric, but @famicommander, you really need to chill. All three posts you've made here have a hostile tone. Moreover, how are you—who registered in 2019—speaking with confidence about pre-2016 sentiment on Doomworld, and "correcting" @june gloom—who has been here since the early 2000s—It just comes across as surreally absurd... surely, June would be in a better position to answer OP's question... That said, I only trust primary sources! which is why I advised OP to read through the archives. -
what was the doom discource online before the 2016 game
AbeAwesome replied to johnbanks77's topic in Doom General Discussion
Since this is a forum that's been around for decades at this point, you can simply sort threads by start date, jump a few pages, and voila! you're back in time, and you can see what was being discussed first-hand. Also, you really need to work on your grammar. -
Since you own a copy of the game on Switch, you could probably get the files by dumping the Switch "rom," and then you could likely use the emulation tools to get access to individual files in the dump, and get the .WAD that way. You'd have to jailbreak your Switch to run homebrew software on it tho (needed to dump the game). That said, I think that since you own a copy on one platform, it would not be unethical for you to acquire the .WAD using other means. For example, ask a friend of yours who owns a Steam or GOG copy to install the game and send you the .WAD. Also, since Bethesda is owned by Microsoft now, you could totally try contacting support and requesting a copy of the .WAD; I don't know what the outcome would be, but in my experience, Microsoft support has been very creative at times, so it couldn't hurt trying. I would find the support page for the product, and open a ticket requesting the .WAD to create mods, and include a copy of your receipt from the Switch store.
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Windows 8 is already a year past its "security only" support phase. If you use this machine to get online, you should either upgrade to Windows 10 LTSC (which will keep getting security updates until the 2030s), or switch to Linux. That's assuming you can't upgrade to Windows 11 due to hardware requirements. In general, it's a very bad idea to have a post end-of-life operating system online. I have a Windows 98 machine at home, but I don't plug it into the internet. Edit: You can buy a serial number for a LTSC version of Windows 10 for 10-20$ if you look around, so it's not an expensive update like getting a new copy of Windows 11, for example.
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The most advanced technically WAD (PBR... max UHQ enhancements)
AbeAwesome replied to Klemc's topic in Doom General Discussion
This is so good... -
Error Keeps popping up whenever I try to upload the GBA Deathmatch Levels to the New Port
AbeAwesome replied to Flamsey's topic in Doom General Discussion
Open the maps in an editor, and remove the offending Thing at the defined coordinates. I am not sure what Thing type 32000 is. -
When did you download it off the site? 4.5 is from 2020...