Denny
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About Denny
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Green Marine
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A Megawad for 2006 (1monster) [Finished]
Denny replied to Dr. Zin's topic in Map Releases & Development
Awesome, looks as though this project is nearly complete, can't wait to play the end result. -
I agree, that would be a great idea.
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Italian DooM - Episode 1: The Lost Colony
Denny replied to Ismaele's topic in Map Releases & Development
Actually what's the file date on the latest version? Is it October 20th, 2005, 11:55AM because i may have had the updated version this whole time. -
Italian DooM - Episode 1: The Lost Colony
Denny replied to Ismaele's topic in Map Releases & Development
You got an alternate download link for the new version? I've been trying all day and it keeps cutting out on me and i get an unfinished download, even with a download manager. -
Agreed, i like what they did with it in Doom 3 though it's like 20x better.
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Awesome, thanks for all the progress reports I can't wait to try this out.
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I never thought they weren't working on it, just wondering if it was finished or not. Thanks for the help guys.
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What ever happened to this project? I don't see the topic anymore and i can't remember the web address (if they had one even), i wonder if they ever finished it. If so, does anyone know where i can get it from?
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Sniffing glue in the parking lot :D
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[Dev] Tormento & Torture 4 : Havoc
Denny replied to Tormentor667's topic in Map Releases & Development
Awesome! The TNT series rocks! And those Meteor's are sick looking. Can't wait to try this out. -
What? It was a alright concept, but he could have added some level to it and still keep that much enemies, it was just too bland and the floor textures (especially in the Cyberdemon room) hurt my eyes. Kind of laggy too. Anyway, Doom 64 TC is a good mod, i also like those Western TC's (Boothill and Fistful of Doom), another one that'sgood is the Aliens TC. Problem with that though is i keep getting stuck on the walls and such. I don't know what's up with that, you almost have to use clipping just to play the levels. There's a ton more, i recommend you go through the 10 years of doom article on this site and the 2004 Cacoawards. You'll find tons of wad's/mod's and TC's that way.
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Hello eveyone, i have just a quick question. Were there ever any custom wad's made for the Doom 64 TC? I heard it was a pain to edit, but i figured i'd ask anyway. It's a pretty good mod, i mean Doom64 is more Quakish but it wasn't all that bad. Wasn't classic Doom of course, but it was something different. Anyway, thanks for all your help in advance. :)
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It was on the front page a few days ago... http://www.doom3world.org/phpbb2/viewtopic.php?p=80579#80579 I didn't mean bots are being released all the time, but single player stuff in general. Bad wording on my part.
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ZDoomGL with JDoom's Lighting, Particle and halo effects. Oh can't forget the Corona's.
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I disagree, i find RTCW's multiplayer the best in the buisness, sure the SP kind of sucks, but the multiplayer more than makes up for it. And Quake 3 is a great Deathmatch game, but that's about it. I mean the guns and atmosphere are fine, but CTF and all that just aren't Quake 3 i feel.