dt_ Posted May 1, 2021 (edited) May 2021 This month's pick will be Violence, the 4 map boom (cl9) debut solo set from @AD_79. Lots of soothing purple colours and gorgeous open terrain juxtaposed with fast paced bloody combat. What're you waiting for? Let's get violent! Get it here: The DWIronman League is a monthly competition in which participants aim to survive for as many levels as possible in the given map set, preferably in one sitting. Players of all levels of ability are welcome. It could change the way you play Doom! Standard leaderboard: 1. Bdubzz: F**king hell, blink and you'll miss it. Fast, but not hasty run, absolutely no sweat broken here (cat 2 survival, 18:38) 2. 4shockblast: An equally rapid run, can only assume 4shockblast paused somewhere incredibly briefly to reflect on life, or to scratch his balls, forfeiting his top spot. You can get an ointment for that over the counter (cat 2 survival 18:50) 3. AD_79: It's almost like AD knew what to expect here somehow, oh, wait, yeahh. If ever there was an argument for a 'category 4'. Nevertheless, hell of a run, cracking stuff. (cat 2 survival, 19:02) 4. Veinen: This guy came for violence, and supplied it thick and fast, really bloody fast (cat 2 survival, 28:38) 5. Shepardus: Although mainly a blind run, was played with confidence and aggression. The lord is our Shepardus! Top work, well done (cat 2 survival, 35:01) 6. cannonball: Nothing more satisfying than slaughtering hundreds of demons of a Sunday aft. Couple of close calls but a smooth run (cat 2 survival, 36:36) 7. NightTerror: Great work, nice run, if only that yellow key was that bit shinier you'd have been in with a good shot at the top spot (cat 1 survival, 40:35) 8. BoxY: Doesn't look too rusty to me. A no nonsense survival, bit hot under the collar near the end, but shrugged it off. Nice (cat 1 survival, 40:50) 9. ReaperAA: Reaper by name but that run was anything but grim. Cleaved his way to survival, yearning for more (cat 2 survival, 44:52) 10. dt_: Can't even survive his own ironman wtf (but could have done). Next time I'm picking the first myhouse.wad I happen upon (cat 2 map04, 479 kills, 47:26) 11. super: Welcome to DWIL super. Also, welcome to the category 1 death pit (cat 1 map04, 291 kills, 1.15:12) 12. Arbys550: Like violent greased lighnting, that is, until he himself was greased. Great work (cat 1 map04, 248 kills, 20:14) 13. Beginner: Another one joining me in falling for THAT trap. They call it a secret, we call it something unrepeatable, otherwise looking good for a survival (cat1 map04, 209 kills, 43.30) 14. Daerik: Another one straight out of the traps like a man possessed, and another one in the bag for that secret. Never mind though, the 'fastest player to reach map04' award is waiting for you. Jokes aside, excellent blind play, shame it ended the way it did (cat 1 map04, 170 kills, 11:34) 15. an_mutt: Rolled into a relaxing trap, got farted on by a cacodemon. If only mutt had used the air freshener 9000 plus the tonnes of ammo he had in his pocket, there may have been a different outcome (cat 2 map04, kills unspecified, 36:55) 16. MHRZ: Think we have an example of the issue AD spoke about with regards to the teleporting key. Tragic end to a solid blind run (cat 1 map03 DNF, 174 kills) 17. NaZa: Double teamed by a weirdly tall and violent imp, and a revenant with the possibly 2 of the most accurate shots in recent years. They just weren't standing for it, neither was poor NaZa (cat 1 map03, 130 kills, 20:19) 18. Dieting Hippo: He says cocky, I'd say more aggressive, but not quite as aggressive as that caco horde. Better luck next time (cat 1 map03, 30:16, 112 kills) 19. DavidN: Looks like our Dave dropped his passport somewhere in map02; border control were all over him like a rash. Revenant asks some probing questions (cat 1 map03, 71 kills, 25:28) 20. Maribo: Missed the sign that says 'swimmers will be shot in the top of the head by zombiemen on sight'. Not often a steady run is terminated by one of them. Decent blind run (cat 1 map03, 39 kills, 18:48) 21. Yugiboy85: it's death by 1000 cuts for Yugiboy, Pesky landlubbers, and revenants, and all the other nasty nasty things on the beach (cat 2 map03, 35 kills, 13:49) 22. Pseudonaut: All washed up on the shores of map03. No room for sandcastles here. Run was going well until this point (cat 2 map03, 30 kills, 11:03) 23. head_cannon: Ain't that a hole in the boat. Forgot his waterwings, and drowned out on the salty beaches of map03 (cat 1 map03, 10 kills, 18:40) 24. DisgruntledPorcupine: There's speak of a technical issue; I'd say its more like buckshot to the backside while admiring the scenery. Run had promise, best of luck next time! (cat 1 map02, 4 kills, 9:49) 25. Fadri: Survives undaunted for what seems like an eternity on sub 10% health, only to choke on a blueberry. Always cut them in half for your little ones guys (cat 1 map01, 155 kills, 18:15) 26. skullz64: End was open and comforting, but thought he'd go sightseeing. Strayed too far from the beaten path and got, well, beaten (cat 1 map01, 145 kills, 9:35) 27. Major_Arlene: Yes, that was a dumb idea. Curiosity has scalped many a cat on this map. Facial expressions confirm disappointment, better luck next time (cat 1 map01, 126 kills, 7:04) 28. Peccatum Mihzamiz: Exits are for quitters, and also smart folk who would like to complete the game and possibly win ironman. Got clipped round the ear by a revenant for being daft (cat 1 map01, 125 kills, 8:49) 29. bobby"lolmcswagger": There's been many more embarrassing deaths than this one don't worry, got swamped in the exit fight in an incredibly unembarrassing manner (cat 1 map01, 105 kills, 6:01) 30. E.M.: Someone tell E.M. that the violence is meant to be dished out by him. Kneecapped by a sharp shooting sarge (cat 1 map01, 79 kills, 7:17) 31. Pegleg: Where did it all go wrong for Pegleg? Couple of high RNG rolls early on spelt an early disaster, followed by some reality mode creeping, but not far (cat 1 Map01, 29 kills, 3:30) 32. NoisyVelvet: Ran forward looking for a violent exchange rather than retreating. Violence found him alright (cat 1 map01, 27 kills, 1:20) 33. Adun: Aw dead already, I was just getting warmed up!! (cat 1 map01, 26 kills, 1.16) Prepared leaderboard: 1. ScrappyMcDoogerton: Not too fussed for violence, only exits, and blistering speed. Nothing scrappy about this run (cat 3 survival, 18:14) 2. Suitepee: Nice chilled run, but even a cat 3 stalwart cannot survive that barrel trap. Can it be done? What happens after you survive it? So many unanswered questions (cat 3 survival, 51.56) 3. El_Inferno: Had a barrel of laughs. I'm still waiting for someone to survive that. Unfortunately, lower skill levels do not reduce the punch of those explosives (cat 1 map04, kills:223 (HMP) 48.43) 4. Pegleg: What if, during some cat 3 runs, the monsters also prepare. That can be the only explanation for pegleg's demise in this instance, right?? (cat 3 map01, 56 kills, 6:02) Also, a special shout out to a.a.i, who's run somehow corrupted. Sort ya shit out!! Yearly leaderboard: https://docs.google.com/spreadsheets/d/1xSgVtna_6hMceFC-kDbmfiFU_0w0s4eD2N1V9AetO_k/ Rules- You know em, but here's a simmered down version: -1 attempt, whether it be a natural death, technical issues, cat jumped on keyboard and made you rocket yourself, etc -UV only -No additional wads loaded -No saving/loading -No cheat codes -No freelook, jumping or crouching -Try to enjoy yourself, it's a friendly competition Categories briefly explained: Cat 1: Blind. Don't know this wad from Adam. Never played it before, no foreknowledge; Cat 2: Have played it, or some of it before, enough to offer an advantage, prior to the wad being selected for club play; Cat 3: prepared. Played some or all of the wad after it was selected for club play with an intention to survive or max the wad, and in the fastest time possible I'd allow about an hour or so for a fairly regular playthrough Good luck! Edited June 6, 2021 by dt_ 19 Share this post Link to post
Pseudonaut Posted May 1, 2021 Category 2, died on map03. Exited map02 at 10:35. Spoiler So disappointing. It's such a short and easy wad. I can't believe how horribly map02 went. It will be interesting to see if any blind runners are killed on map04 by a particular secret. vironman-pseudonaut.zip 1 Share this post Link to post
Yugiboy85 Posted May 1, 2021 Category 2, died on map 03. Did not remember it that much and panicked like a moron. Oh well :D Cool wad though. violenceironyb.zip 2 Share this post Link to post
skullz64 Posted May 1, 2021 Category 1 - Blind Died in the first map. Still learning the ropes, but definitely fun concept. v_cat1_skullz64.zip 1 Share this post Link to post
Maribo Posted May 1, 2021 Category 1 Died beginning of MAP03, Maxed MAP01 and almost Maxed MAP02. Spoiler Also self-rocketed in MAP02 because my brain turned off, it's kind of funny. Wondering if someone will exit MAP01 low on health and get triple shotgunned because they just start blasting in MAP02. Lovely colors in this wad :) maribo_violence_ironman.zip 1 Share this post Link to post
SleepyVelvet Posted May 1, 2021 lol i suck DEAD Map01: 27 kills. Category 2. noisy_violence_ironman.zip 0 Share this post Link to post
Gokuma Posted May 1, 2021 12 hours ago, dt_ said: Violence Sounds like a good way to go. 0 Share this post Link to post
AD_79 Posted May 1, 2021 Cool pick! Just a heads up to ironman participants, if I remember correctly MAP03 has a bug where one of the keys occasionally fails to teleport to its correct position, leading to a softlock. For whatever reason, I didn't use the surefire method employed on MAP02 for the same technique. Apologies if this ruins any runs! 8 Share this post Link to post
mhrz Posted May 1, 2021 (edited) 19 minutes ago, AD_79 said: Cool pick! Just a heads up to ironman participants, if I remember correctly MAP03 has a bug where one of the keys occasionally fails to teleport to its correct position, leading to a softlock. For whatever reason, I didn't use the surefire method employed on MAP02 for the same technique. Apologies if this ruins any runs! I was honeslty having a blast, the maps are fun plus the music is so great, until this happened and it genuinely angered me :'( died on map03 cuz I killed myself cat 1 mhrz_violence_ironman.zip 0 Share this post Link to post
ReaperAA Posted May 2, 2021 (edited) Category 1 Survived Time = 44:52 Demo: ReaperAA_violence_DWIL.zip A..... pretty easy mapset. I was expecting some devious traps. But apart from the Map03's hot start, I got none. Not complaining through as it is still a pretty fun little mapset. I could have played a bit more aggressive. 3 Share this post Link to post
Veinen Posted May 2, 2021 Category 2 survived in 28:38 I happened to just play through this set (most of it at least) like three weeks ago so I had a pretty good idea what to expect to say the least... Still, the pace is pretty damn casual, I managed to get just as lost in map03 as last time and then stumbled around a bit in the fourth map, mostly because I couldn't remember what triggered that one special trap which I wanted to avoid. DWI_violence_2838_Veinen.zip 3 Share this post Link to post
DisgruntledPorcupine Posted May 3, 2021 (edited) Category 1 Died on the very beginning of map 2 Cause of death, my own computer... A program on my computer popped up a notification about an update which caused me to get booted out of my Doom screen when I let off my first shot in Map 2. Wasn't able to race back to Doom in time to stop myself from dying. Tilted into absolute oblivion right now... dwi_violence_dispor.zip EDIT: Now that I've had time to calm down, I'll add that I really liked Map 1 a lot. Was really fun and looked awesome. Will definitely play the rest of the wad in my spare time soon. Edited May 3, 2021 by DisgruntledPorcupine 1 Share this post Link to post
E.M. Posted May 3, 2021 Category 1 Died on MAP01 Pretty cool first impression. It reminds me of Valiant. I was having fun until those chaingunners killed me. em_ironman_violence_cat1.zip 0 Share this post Link to post
ScrappyMcDoogerton Posted May 3, 2021 Category 3. Time = 18:14 VIOLENCE_DWIM_SCRAPPY_1814.zip Excellent, fast paced wad. My blind run went horribly, so I decided to submit a cat 3 instead. Not exactly what I would call a speedrun, but I'm happy with it. 0 Share this post Link to post
dt_ Posted May 3, 2021 Well, here's my entry: https://www.dropbox.com/s/psy8l1cifsc51xu/dtvio.lmp?dl=1 Cat 2 Never been so close to a survival, and then thrown it away. Fell for 'the' secret in map04 2 Share this post Link to post
Bobby :D Posted May 4, 2021 Cat 1, died on Map01 in the most embarrassing way imaginable. Welp there's always next time! violencecat1.zip 0 Share this post Link to post
Jacek Bourne Posted May 4, 2021 I will be recording a run this week. First time It’s not a single Map that I’ll be playing. 0 Share this post Link to post
Peccatum Mihzamiz Posted May 6, 2021 (edited) Standard, Category 1 Kills: 125/163 Time: Died in MAP01 at around ~8:28 Recorded: Twitch live via OBS, played on GZDoom 4.4.2. with MBF (strict) Video: (playthrough starts at about 0:30) Spoiler I loved the music and look of this WAD! After dying in MAP01 I continued playing and had a blast with the rest as well. I had trouble finding my way around in MAP03 but still loved it! The music was just awesome in the first 3 maps of this WAD. Nice nice nice nice nice :). Bit of a pity that I died in the way I did right after surviving a trap but hey, that's just the way it goes :p. Edited May 6, 2021 by Peccatum Mihzamiz : got the twitch link to work 0 Share this post Link to post
Pegleg Posted May 9, 2021 Here is my Category 2 submission. I briefly played parts of Violence a few months ago. The parts I remember are in the later maps (and it shows), but I suppose you would still classify this as a Category 2 run. Dead on: Map 01 Kills: 29/162 Time: 3:34 dwi_pegleg_violence_cat2.zip Violence looks good, and plays pretty good, too. I like the custom palette and the way it imbues everything with the soft purple look. I liked the maps; they are well-structured and well thought out. I'm definitely going to go back and play through this mapset again. I liked the music, too. To my ear, it provided a charge to the maps. As for the run, this was poor, especially for something that was nominally Category 2. Ultimately, this run was a horrific combination of high damage shots from zombieman and sergeants, three-shotting imps (with a shotgun), pressing the wrong key at inopportune times, and terrible aim. 1 Share this post Link to post
cannonball Posted May 9, 2021 So the first time I have done one of these in quite a while (Got a little time as my son has gone down for a nap). So if anyone knows, I am not a particularly good player, so here comes some proper twilight zone level daftness. Survived in 36:36* Category 2 - I was familiar with the first map, but otherwise I didn't recall much of this. This was a fun wad to play, Map01 is very rewarding to those who like exploration (Highly recommended), map02 is short and inoffensive, one trap might catch you out. Map03 feels like an anomaly from the rest (In a good way), completely open and chaotic, the carry over from the previous maps makes this one much easier. Map04 was in my view a little underwhelming with the action a little undercooked. I even made a weapon switch mistake and used the rocket launcher in a completely inappropriate fashion. Overall a good SUnday afternoon playthrough. *Died in map05 of starvation I assume, I declined a quadruple roasting :P violencecb.zip 4 Share this post Link to post
El Inferno Posted May 9, 2021 (edited) Edit: I forgot to type -skill 4, idiot. Category 1. Dead on: Map04 Time: ~48:40 (12:25 in the last map) Kills: 223/444 dwi_el_inferno_violence_cat1.zip Edited May 9, 2021 by El Inferno 1 Share this post Link to post
Beginner Posted May 13, 2021 Category 1 demo. Dead on map04, fuck that moment. 2 Share this post Link to post
Fadri Posted May 14, 2021 Category 1. I ended here: Really cool first map. I guess the rest of the wad it's cool too, but I wasn't able to see it. XD The fact that I had less than 10% health many times in the run made it really exciting. Even zombiemen were scary. I'm too used to use saves. xD Then I found the exit and COULD have left the level, but I had the brilliant idea of exploring more. "Maybe there will be an awesome weapon or a megasphere!". Well, there WAS a soulsphere, but I died a few steps before getting it. xD Violence.zip 0 Share this post Link to post
Dieting Hippo Posted May 16, 2021 Category 1, died on MAP03 with 112/182. I got a little cocky with how the last two levels went and eventually ate it. I did better than I've normally done in the past though! Demo: dietinghippo_cat1_uv_violence_ironman.zip 0 Share this post Link to post
NightTerror Posted May 19, 2021 Category 1 survived, 40:35 Spent nearly 10 minutes looking for a key DWironman-violence-nightterror.zip 2 Share this post Link to post
BoxY Posted May 19, 2021 Cat 1, survived in 40:50 dwim-bx-violence.lmp Spoiler I hadn't played any Doom or any other shooters for a few weeks before recording this so I was feeling very nervous and rusty, which probably shows in the demo but I squeaked through. Nearly got ended several times but had some dumb luck with damage rolls and so on. I had some where the fuck do I go moments in map03 and 04, but that's the cat 1 experience I guess. Fun wad, quite stylish. 2 Share this post Link to post
Arbys550 Posted May 21, 2021 Category 1, died on map04 cause I was trying to go fast arbysViolenceIron.zip 3 Share this post Link to post
Spendoragon Posted May 21, 2021 (edited) Figured I would give this a go. This went well! Category 1, map01, ded in 1:16, 26/162 kills dwi-violence-adun.zip Spoiler Very good first impression of the wad. I will be playing the rest. 2 Share this post Link to post
Vince Vega Posted May 24, 2021 Seems like I'm finally back. Sorry for absence, really settled down with the home PC and Doom just this past weekend. I'll be updating the March's OP this week and will try to submit something to this one. 2 Share this post Link to post