What's Good
|
| Copy/Paste implemented. Select anything then press CTRL+V. |
| Dragging lines and sectors works well. |
| Added XWE Script to the map editor. Press SHIFT+R to run a script. |
| Uses ZenNode to build nodes. |
| Handles Doom and ZDoom format maps. You can even switch from a Doom format to a ZDoom format without converting (and vica versa). |
| Switch configuration on the fly (e.g. Doom/Doom2/ZDoom or create your own). |
| Error checking and fixing. |
| Quick zoom with +/- or point somewhere and press Z. Almost unlimited zoom in magnification. |
| Grid on/off, grid increase with Shift +/Shift -. |
| Mouse drag to select an area, mouse drag and press Control to add/remove from the selection. |
| Draw mode (D) with line automatic line splitting. |
| Draw new sector mode (SHIFT D), maintains sector integrity as long as no linedefs are crossed. |
| One-key (R) compile and run feature, easy to test levels. |
| Show linedef lengths mode. (SHIFT+L) |
| Fake 3D preview mode. |
| Thing, Linedefs, Sectors and Vertex modes select only that type of objects. |
| All mode selects whatever you point to. |
| Easily set any property for multiple selections. |
| When changing properties (e.g. sector ceiling height) ++number will work the same way as in WadAuthor. |